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Multiplayer Conclusion is that it has its good points, and it has it bad points. Good points being how they have made the whole multiplayer thing more exciting in the ranks. But the HUGE downfall is obviously the bottleneck in dedicated servers and laggy multiplayer games.
| 1 | Kotaku |
| 2 | YouTube |
| 3 | Hq.Com
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| 4 | versatile1 (WordPress) |
| 5 | elmundotech (WordPr... |
| 6 | GameGrep PC |
| 7 | MODSonline |
| 8 | techpluslifestyle (... |
| 9 | larcho (WordPress) |
| 10 | dailypop (WordPress) |
| 11 | utownblog (WordPress) |
| 12 | GGMania headlines |
| 13 | wilybadger (WordPress) |
| 14 | teentechblog.com |
| 15 | lightloch.com |
Next to Infinity Ward and Treyarch, other devs like n-Space (dev of the portable versions) and Certain Affinity (helped with designing the multiplayer maps for Treyarch's CoD: World at War) have previously worked on the series, but also other experienced FPS devs like Raven Soft and Hi...
Thu, Nov 19 | from Fragland.net