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DEVELOPER DIARY - Wii CORE GAMEPLAY MECHANICS external link

MCV | Mon, Mar 16

 UK
One of the interesting things that the legendary IGA (Koji Igarashi, of Castlevania fame) pointed out in his 2007 GDC lecture was how important perspective is, and how much it changes gameplay between 2D and 3D games. With the typical behind-the-back ...

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