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VirginWorlds MMO (www.virginworlds.com) has great City of Villains news, photos, videos and more
It's nearing the end of the year and Massively.com has recently announced their "Best of 2008 Awards." NCsoft and the City of Heroes Development Team were pleased to hear that City of Heroes made it on the list as the "Most Improved Game of 2008." We appreciate the accolade and we're working ha...
Introducing City of Heroes Holiday Special Offer* In the spirit of the holidays, we are offering additional months when you subscribe for a 6 or 12 month plan. These can be "stacked" one time on top of your current subscription plan. To take advantage of this offer log in to your PlayNC® Accou...
Filed under: Betas, Super-hero, City of Heroes, City of Villains, MMO industry, News items Mac users, have no fear! City of Heroes is here! Yes, the original superhero MMO is swooping down onto Apple computers everywhere as NCsoft releases the City of Heroes Mac open beta test, with a rel...
Heroes & Villains alike are hitting the slopes attempting to set new speed records on our enhanced ski slopes. Come out and join the festivities and be rewarded as well as gain opportunities to share with others in the holiday spirit. Find out more details about the winter event here! By...
Filed under: Super-hero, City of Heroes, City of Villains, Patches, Reviews, Hands-on Eurogamer recently went in-depth with the City of Heroes huge Issue 13 update, checking out the new day jobs, leveling pact, and dual-spec options. However, not everything was rainbows and sunshine...
City of Heroes/City of Villains players have a host of new events in which to participate. Paragon City has gone frosty and there's lots to do and stuff to earn. See what's happening in the icy environs of Paragon City by clicking below.
Filed under: Super-hero, City of Heroes, City of Villains, Contests, Culture, Events, in-game Beginning on December 15th, 2008 and running until January 4th, 2009, City of Heroes and City of Villains will be celebrating their Winter Event as only your favorite superhero MMO could. All...
Filed under: Super-hero, Galleries, City of Heroes, City of Villains, Patches, News items When we logged into City of Heroes to check out the new Shield powerset released in yesterday's Issue 13 patch, the one thing that we were not expecting was to find 26 shield types to choose from. It to...
Filed under: Super-hero, Screenshots, City of Heroes, One Shots With Issue 13 hitting the live City of Heroes and City of Villains servers yesterday, many of the players who are fond of base building were immensely happy to see a refund of Prestige; the "cash" that allows players to buy mo...
Filed under: Super-hero, City of Heroes, City of Villains, Patches Months in the making, delayed when the Mission Architect was pushed to next year, finally finally, City of Heroes Issue 13 is live! Yesterday saw the servers go down for one of the largest content pushes ever by the NCsoft...
Round we go again, and this time, I'm back in City of Heroes. While I've been playing the game on and off for a good few months, a recent change in the wind has seen me move over the Forces of Justice, and City of Heroes proper, on the Union server and whole new gang of rather unconventional superh...
Boomtown one of Europe's premiere gaming news and gaming communities resource outlets recently caught up with Senior Lead Designer Matt "Positron" Miller. Catching the cape of this Hero is no small feat so Boomtown's interviewer Jakob Paulsen worked to unravel as many mysteries as pos...
Lots of A Tail in the Desert still, some Eve, Guild Wars and City of Villains. Jon is also struggling with the glut of new console games and has started with Saints Row 2 and Fable 2 so expect the worlds least in depth reviews of them ...
Good day everyone! As you can all see now, Issue 13: Power and Responsibility is now in Open Beta. This means that anyone and everyone who has an active City of Heroes account can try out the issue on the Training Room server. We're just a few short weeks away from releasing this to the Live serve...
Senior game designer Bruce Harlick has penned a great new article about the development of missions in City of Heroes/City of Villains Issue 13. It's a fascinating look into the creative process behind the quests. ...
Mac users will delight in the news that City of Heroes/City of Villains is coming their way via NC Soft and its partnership with TransGaming. Read the official word by clicking "read more".
Since it is Halloween season most games has some Halloween events. In City of Villains/Heroes it is the usual trick and treat knock-on-door from last season, with all the disguises as various villains. The added part for this year was the Zombie invasion, which is pretty much like the RIkti...
Filed under: Super-hero, City of Heroes, City of Villains. Alex 'Lighthouse' Von Minden's cryptic hints of changes in the pipeline were unravelled yesterday when the brand new City of Heroes website was unveiled. ...
Today, October 30th, 2008, NCsoft announced a partnership with TransGaming, Inc. to bring the award-winning City of Heroes franchise to the Apple® Macintosh® computer platform for the company's western territories. ...
In a recent article, City of Heroes Lead Designer Matt "Positron" Miller, along with Senior Designer Floyd Grubb, talk with Gamezone.com about features of the coming free expansion, Issue 13: Power and Responsibility. Here's an excerpt: ...
Gaming website Ten Ton Hammer.com presents an exclusive first look at a Development Diary from City of Heroes Senior Game Designer Bruce Harlick titled Designing the New Missions in Issue 13: Power and Responsibility. ...
We'd like to welcome you to the newly re-designed City of Heroes Website! The new website incorporates all the elements from the old CityofHeroes.com and CityofVillains.com under one roof! Be sure to visit the below new sections to read ...
NCsoft NorCal is pleased to announce the thirteenth free expansion to come to City of Heroes® since it's launch: Issue 13: Architect! Issue 13 introduces astounding new systems, content, challenges and features! To read the announcement ...
It's a new month and a good opportunity to change your desktop to the October City of Heroes 4 year anniversary Calendar! Click here to view the 4 year anniversary calendar wallpaper page. Choose the October calendar and save the image ...
A big part of the game is the balance of all the Archetypes, their respective power sets and how they compare. Maintaining a level of equity between everything is a continual goal. In this article, NCsoft NorCal Senior Designer Floyd ...
Once we have the final visual FX, we do another balance pass, and then send it off for testing. Click here to read the full article on Massively.com. To discuss this announcement on the Official City of Heroes Message Forums, ...
Whatever you choose, Badges and Accolades await in addition to other bonuses! Click here to visit the Feature Update section and read the Dev Diary! To discuss this article, please join us on the Official City of Heroes Message Forums.
find out more information in our website Game Update section: Issue 13: Power and Responsibility. Click here to visit MMORPG.com and view the Video. To discuss this article, please join us on the Official City of Heroes Message Forums.
It's a 41 minute podcast, but if you are interested in these changes, it's well worth the listen! Click here to visit w00t studios and listen to the podcast! To discuss this podcast on the Official City of Heroes Message forums, ...
As we close in on this fall's gathering of super powered game players, Hero-Con '08, the City of Heroes Community Team has been busy revealing additional details about the action packed event. If you're not familiar with Hero-Con, ...
City of Heroes Development Team Lead Designer Matt "Positron" Miller talks with IGN.com about fully merging the two titles and the current status of the game. The article covers a lot of ground, starting with some game lore and then on ...
Brace yourselves as the full fury of the Rikti Invasion Force is set to descend upon Paragon City™ and the Rogue Isles™ starting on Friday, September 26th and continuing through Thursday, October 2nd. For details or to discuss this ...
The Leveling Pact: A new innovation to MMOs, this groundbreaking system allows you and a buddy to create new characters and have your XP be permanently in sync, whether both characters are online or not. You will always be the same level, even if your buddy plays ten times more often than you...
Brian Clayton: No. However, unparalleled character customization is a hallmark of the City of Heroes franchise and after the great response we got from our community, we decided that it was worth the extra time to allow our players this level of character customization within the Missio...
The latest installment of the "Ask a Dev" article series is now available! In September we introduced Senior Designer Bruce Harlick and collected questions from the game's community for him. In today's installment, Bruce serves up answers and insight as he responds to those questions. A...
City of Heroes/City of Villains players needing more to do on Halloween may be interested in the Rogue Island Death Race for low-level villains. The race is slated for Friday, October 31st. Grab the details by clicking below.
Lots of great new things are in the works for City of Heroes/City of Villains players. Issue 13 is packed with new features including a new power set, Pain Domination, and the inclusion of shields. We've got a boatload of screenshots ...
2008 Halloween Event Has Begun! As a special thank you to all City of Heroes and City of Villains players we've begun this year's Halloween Event early! We've had such a great weekend at Hero-Con with the players that came...
Filed under: Super-hero, City of Heroes, City of Villains, Patches, PvP Floyd 'Castle' Grubb clearly does not know the meaning of fear. He's now unveiled a detailed breakdown of the foreshadowed changes to powers in City of Heroes PvP, and they're so radical it will probably be like playi...
When playing various characters in MMORPGs I often prefer those whose abilites make them a bit fuzzy in terms of role. This is one reason I prefer City of Villains to City of Heroes; the archetypes do not quite fit in traditional roles to the extent that they might do on hero side.
Filed under: Betas, Super-hero, City of Heroes, City of Villains, Patches, PvP It's been a strange week for City of Heroes news. The lid of the Issue 13: Power and Responsibility Closed Beta pressure cooker remains firmly on, with nothing escaping, and yet the developers have been slight...
Filed under: Super-hero, City of Heroes, City of Villains, Events, real-world, MMO industry Most City of Heroes players know that many of their Devs love good old fashioned pen-and-paper RPGs. They've chimed in on mechanics discussions and discussed the games they run. Now, as part of He...
Filed under: At a glance, City of Heroes, City of Villains, Guild Wars, Tabula Rasa, Guild Wars 2, Massively meta Massively and NCsoft have had the chance to touch base several times in the last week or so, and we wanted to be sure to put it all together in one place. If you're a fan of NCsoft's ga...
Filed under: Super-hero, City of Heroes, City of Villains, Patches, PvP When the announcement broke that the Mission Architect feature for City of Heroes was being moved to Issue 14, some additional features were listed for Issue 13, including revamps to some of the powers. We got to quiz...
Filed under: Super-hero, City of Heroes, City of Villains, Events, in-game, Patches, PvP, Massively Interviews Massively recently had the chance to talk with City of Heroes executive producer Brian Clayton and Lead Designer Matt Miller about a multitude of CoX topics. It was clear to u...
Filed under: Super-hero, City of Heroes, City of Villains, Events, in-game, Patches. They didn't know it when they woke up this morning, but City of Heroes fans are about to have a really great day. That headline might make you think ...
Filed under: Super-hero, City of Heroes, City of Villains, Patches, Massively Interviews. Right now the news is breaking about a major change to the City of Heroes issue release schedule. The Mission Architect feature is being moved to ...
I think perhaps my own tolerance for any kind of Level Game is wearing out a bit. I'm playing City of Villains at the moment, which is technically a Level Game, but it practically bends over backwards to make sure the Level doesn't get in the way. Even so, I wonder if I'll make it to the 'end' in tha...
Filed under: Super-hero, City of Heroes, City of Villains, The Daily Grind. This blogger was intrigued, on looking through a copy of the Dungeons and Dragons 4th Edition Player's Handbook, to see that each character class had two ...
Filed under: Age of Conan, City of Heroes, City of Villains, EVE Online, PvP, The Daily Grind At its most basic, PvP in an MMO is just the ability - under set conditions - to punch your fellow players in the face. In a game world where open competition is the rule, PvP doesn't necessarily have to...
Filed under: Super-hero, City of Heroes, City of Villains, Exploits, PvP, PvE, Opinion As a rule, we don't like to highlight griefing behavior here at Massively. For the most part, it's not only puerile, it's tedious. But our ongoing mission to highlight aspects of City of Heroes lore...
City of Heroes/City of Villains players have a couple of new options available in the NC Soft store: Cyborgs and a 30-day Jetpack. Find out how to get them after the jump.
On Tuesday, September 16, 2008 all North American City of Heroes / City of Villains game servers will come down starting at 4 AM Pacific (7 AM Eastern) to patch the game to the new version 17.20080821.4T2. Estimated downtime for...
Filed under: Super-hero, City of Heroes, City of Villains. Carolyn Koh of MMORPG.com has recently had a chat with several of the City of Heroes developers, in particular the infectiously enthusiastic Joe 'Hero 1' Morrissey, ...
Filed under: Super-hero, City of Heroes, City of Villains, Bugs, Patches. The CoX servers went down today to apply the latest patch, which is mostly a collection of fixes. It's notable for the inclusion of a player-side means to address ...
All North American City of Heroes / City of Villains servers will come down on Tuesday, June 10th starting at 6 AM Pacific (9 AM Eastern) to update to the latest game version, number 17.20080528.1. Patch Notes documenting the changes...