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Sunday, Nov 1

Review: Rise of Empires:: A Good area control game, but with little "civ" feel.

It has, in all honestly, very little civilization feeeling to it. I'd say it SoE with a civ touch to it. But it's not like I feel that I don't need to look for any Civ games anymore. The Idea of removing half your cubes from the board doesn't make sense to me in a Civ game. But I guess Martin wanted to sho...

Friday, Oct 30

Review: Endeavor:: Endeavor - As Close to Perfection as I Have Ever Seen

First off is the time it takes to play. They somehow managed to take a game that is dripping with strategy and completely open information and made it play in a reasonable time frame. One thing that drives me nuts are games that take 4, 5, 12 or even more hours (Civilization) - most of us have live...

Thursday, Oct 29

Review: Galaxy Trucker:: Blowing things up - sometimes even intentionally...

Thumbnail With the release of Through the Ages: A Story of Civilization, the arrival of Czech games and designer Vlaada Chvátil onto the scene was underway. While a few Czech games, such as Course de la Paix, had received some attention previously, and Chvátil’s own Prophecy was fairly well receive...

Saturday, Oct 17

Review: Rise of Empires:: Brief Review

In short, Rise of Empires is an empire/civilization building game that shares characteristics with among others Civilization, El Grande, Through the Ages and Wallace's previous game Struggle of Empires. Each player controls an empire and tries to build it up from the Ancient era to the...

Friday, Oct 9

Review: Chariot Lords:: Smiting in the Bronze Age

Thumbnail I’ve thoroughly enjoyed my games of Chariot Lords, and the only thing that stops it from getting on the table more often is playing time. It’s not a deep game, but it evokes a sweep of history and bloody conquest without the burden of a lot of overhead. I rate it a 7 with the original rules, and an 8...

Friday, Oct 2

Review: Roll Through the Ages: The Bronze Age:: I never thought I'd play Civilization with my kids!

As we finished, Joey came upstairs and saw us ending our game and demanded that I play a game with him. I told him it would have to wait until the morning, so at 7:30 this morning as I staggered out of bed we began another game. Joey didn't totally understand the relationship between goods and coi...

Sunday, Sep 27

Review: Peloponnes:: Peloponnes: Greece on 45 Minutes a Game

That doesn’t mean that clever designers have given up the quest for a scaled down Civ game. The recent trend is for much lighter games with a Civ theme that can be played in less than an hour. These are designs that Mike Siggins calls “super fillers”, which give you some pretty impressive gamep...

Wednesday, Sep 16

Review: 18EZ:: Level 2 - Was not a success.

Set Up: No Minors or Privates Market: 2D stock market ORs: Small towns count as cities against train # (may upgrade $10 value in the russet) and may never upgrade to a city. No grays in Tier 2. Cities upgrade to 2 station towns in Green, only Gray tiles offer size 3 cities.

Monday, Aug 31

Review: Ra: The Dice Game:: A Ra-view

Gameplay Civilization - Tough cookie of an area to get your cubes into and even more tough once your opponent(s) get their cubes into it. You need at least one cube here or you will lose 5 points during scoring. 3) The box says 30-45 minutes and all of our games took 20 minutes or under for 2 player...

Saturday, Aug 29

Review: Imperial:: Imperial. Can we get it done in an evening? A PC gamer's view.

Strategy games rock. I can't guarantee that you'll like this game. Unless... you're like me and your favorite iPhone games are Uniwar and Galcon. If your favorite PC games are Age of Empires III and Civilization, then I can pretty much guarantee... you will love Imperial.

Friday, Aug 14

Review: 1825 Unit 1:: A quick game of 1825, right

Thumbnail I like 18XX games, I really do. I have 8 of them in my collection (which I know makes me a real lightweight compared to real 18XX fans.), but I face the same kind of problem that I do with Frances Tresham’s other great game (Civilization), they are hard to bring to the table.

Thursday, Aug 13

Review: Hellas:: An underestimated, nice little game; or: rule books should contain basic strategy tips

Hellas feels very much a "take that" game, for me, compared to games where you build things at a slower pace (Agricola, Race for the Galaxy, Through the Ages: A Story of Civilization,…). Battles are almost always a threat, and fights are as quick as they can be costly. After playing less aggre...

Saturday, Aug 8

Review: Monkeys on the Moon:: It Isn't All Monkey Business: A Monkeys on the Moon Pictorial Review

Thumbnail Gameplay 9/10 This is where Monkeys on the Moon shines! It's a blast to play! Setup: The start player receives the glass moonstone and starts the game! Each round is made up of two turns for each player: Civilization Turn 1)Play a Civilization Card

Wednesday, Jun 24

Steam:: Reviews:: Step Aside Sid

Thumbnail I have only recently rediscovered board gaming again after years of computer gaming. Kingmaker and Civilization were probably the last two board games I played before turning almost completely to computer games. Of the more memorable computer games, there was Sid Meier's Railroad Tyco...

Tuesday, Jun 23

Clash of Cultures:: Reviews:: Prototype Review

Thumbnail I've always loved Civ games. Civilization brought me to board games. Vinci promised to be in the same vein, but left me unsatisfied. I've read about Sid Meier's Civilization: The Boardgame and Tempus, and decided they were not for me. Antike scratched the expansion and conquest itch, but fel...

Wednesday, Jun 3

Agricola:: Reviews:: Gutter Journalism or mind meld?

Gameplay The secret is, The 'Gric is really a civ-building game…It's definitely Civilization Building, only it's a MICRO-civ instead of a MACRO-civ. You build toward greater overall complexity, and those things actively interact and effect each other. The resource management is econ...

Wednesday, May 6

Confucius:: Reviews:: An Immersive Euro

Thumbnail Gameplay So here is a Eurogame that appears to have been designed after the theme was decided upon--not before like many Euros. The fact that the theme and artwork reflects a particular period in history makes Confucius more "immersive" than most Euros, although it uses elegant mechanis...

Monday, May 4

Civilization:: Reviews:: Civilization a wargame?

Civilization the board game created by Avalon hill games in the 1980’s stands as one of the pre-eminent history of the world tales. Certainly a inspiration for Sid Meier’s award wining electronic Computer game of the same name. It bodes the question did Sid know this and use portions plager...

Friday, May 1

Advanced Civilization:: Reviews:: A monolith at your table

Thumbnail In my opinion Civilization or more regularly Advanced Civ (hereafter referred to as Civ)is an icon in the strategy gaming world, a precursor of good eurogaming, and something like a pilgrimage for the gamer. Every play of Advanced Civ represents a special moment when all those factors co...

Friday, Apr 3

Sid Meier's Civilization: The Boardgame:: Reviews:: The Clunky and Lively King

Thumbnail History of Ages(Prelude) Then again, could I say myself that I am a Civilization gamer if I've never tried the game who start it all? The game who also inspired the legendary Sid Meier himself to create his amazing series? The Civilization/Advanced Civilization?

Monday, Mar 23

Through the Ages: A Story of Civilization:: Reviews:: No map, no tech tree, but deservedly most popular civ game there is

Cards? But where's my Tech Tree?=== Icons? What Icons?====== That doesn't sound like a Civ game!==== Is it just Multiplayer Solitaire?====== For those wanting something along those lines I'd recommend Twilight Imperium (it even has a tech tree!) though the theme is very different.

Tuesday, Mar 10

Roll Through the Ages:: Reviews:: Review of Civ-Yahtzee.....Not!

Thumbnail Well I enjoyed Through the Ages so I figured why not give Roll Through the Ages a try. I tend to like Dice games and push your luck elements but was a little weary as to how it would work in a Civilization themed game. Gameplay I give the Gameplay a 8.5/10 I really enjoy it and it is fast enough to play i...

Monday, Jan 12

Advanced Civilization - A (somewhat) level-headed and short review of a holy-grail game.

So, what is it about? Advanced Civilization is pretty much a game of negotiation and logistics. You move your pieces around in order to build cities and thus be able to draw more cards and, after trading, be able to buy technologies (VPs). That's the essence of it. There's more added to it, of co...

Tuesday, Dec 23

Sid Meier's Civilization: The Card Game - Underrated Game

For those unfamiliar with the game, it was developed by a few of the members of the team working on Civilization IV computer games, and was loosely based on the computer game. Civilization IV is one of the more complex computer games out there, so obviously it's pared down to the essentials.

Friday, Oct 31

Civilization - A Game That Hasn't Aged Well

I feel quite conflicted about Civilization. For a game designed so long ago, it truly foreshadows the tight designs of today’s Eurogames; all the various phases and rules feedback into each other in ways not readily apparent to a new player. Yet, whenever I finish a game, my first thought is...

Sunday, Oct 26

Opinion: Through the Ages: A Story of Civilization - TTA third edition changes

Thumbnail Cards are printed on heavy, plastic stock so they should last for a long, long time. The game designer (Sid Meyer) and the rock icon (Elvis) cards have gotten new graphics to avoid infringement and copyright issues (possibly there's been some threatening noises from Elvis's estate's law...

Saturday, Oct 18

Opinion: Through the Ages: A Story of Civilization - Worth Every Dime.

Thumbnail Through the Ages hits a spot for me as only this game does. Many comparisons can and should be made to the computer game franchise Civilization, and they should be because any fan of that wonderful series will find many similarities in this boardgame and some clear differences.

Saturday, Aug 23

Sid Meier's Civilization: The Boardgame - Rhye's and Fall of Civilization mod - first review

The available governments and religions are a very nice addition. It forces the players to contemplate if the time is right to switch their government, for instance from Monarchy to Republic, which gives double cash for each city or village. Players must weigh the advantages of another go...

Wednesday, Aug 13

Opinion: Through the Ages: A Story of Civilization - Through the Ages: A Soulless Disappointment

I recently attended the BPA Con and had the opportunity to play this game twice, well more than twice but I didn't take the third. Prior to attending I had high hopes for TTA, it seemed to fit with kind of thing I liked. I love Advanced Civ, I've played Civ I-IV on the computer almost religiously s...

Friday, Jul 25

Sid Meier's Civilization: The Boardgame - Big Review of Sid Meier's Civ

Thumbnail The game follows the basic outline of any civilization game. You move stuff on the board, maybe you fight some battles, you get money, and you build stuff and buy technology. Technology determines capabilities like how big you can make your cities, or what military units you can build.

Friday, Jul 11

Opinion: Civilization - So you want to play Civilization...

Another interesting balance is the one between population and taxation. The same counters are used to represent people and money (they are flipped over when cities are taxed). It is necessary to manage this counter supply well, because you need population on the map to support your cities...

Friday, Jun 6

Opinion: Through the Ages: A Story of Civilization - Through the Ages: How to Properly Design a Euro-Civ Game

Thumbnail Maybe I am a greedy gamer, but where the hell is the map? What kind of civ game doesn't have a map? WHERE IS MY CIVILIZATION LOCATED? When I read that this was a civ game without a map, I thought, oh great, here comes an overly abstracted piece of shit that claims to be civ but actually plays more l...

Monday, Apr 14

Opinion: Through the Ages: A Story of Civilization - Time and Tide Wait for No Man....

Building and developing buildings, population and military is also relatively simple... you need a worker free to work in your new mine, for example, so you spend food to expand the population, and resources to build a new mine for him to work in. If want the technology card to have a better mine...

Friday, Mar 7

Opinion: Through the Ages: A Story of Civilization - First impressions & critique

I really really like the Francis Tresham's original Civilization game. In fact my only problem with it is the length of time it takes to play - other than that it's brilliant! After reading about TtA I have been eagerly waiting to get this game for about a year. I got the impression that TtA woul...

Monday, Mar 3

Through the Ages: A Story of Civilization - Through the Ages: Long Review

I like so-called “gamers games” which are medium weight or heavy games with a lot of strategic depth. I like virtually all the recommended games that come up in its entry, so I went ahead and bought it without having a chance to play it. Components ∙ board warping ∙ box smell Gameplay

Wednesday, Feb 20

Opinion: Antike - One Diet Civ, Hold the Fun

2. Found new Cities 3. Build Fortifications to make Super Cities 4. Research Technology imageid=109989] imageid=175439] 2. Multiplayer Solitaire / Player Interaction / (Competitive / Casual) Oh, and I'm afraid for old AH Civ lovers, there's no direct player trading in Antike.

Tuesday, Jul 31

Re: Civ: Old-time fan review

Activision and Avalon Hill ended up having to stop production of Civilization games and pay damages to Microprose. A few years later Hasbro gobbled up Avalon Hill AND the remains of Microprose. But then they sold their computer division to Infogrames.

Saturday, Jul 28

Re: Civ: Old-time fan review

Among the myriad of other civ games I have played after Civilization, I have never found one to capture the essence of that classic. The concept of players controlling population token (rather than armies), capable of co-existing with the other players' token, is a stroke of genius which...

Friday, Jul 27

Civ: Old-time fan review

by Jim Marshall CIVILIZATION REVIEW • Buy Civilization advance cards. • Coastal or island Civilizations benefit from Astronomy, and (possibly) Cloth Making (which is a cheap card, which in the long run may not be a good thing – see point 1).

 
 

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