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UK
Broomhall worked as head of audio for MicroProse, Spectrum Holobyte, Hasbro Interactive and Infrogrames UK, where he worked on classic titles such as Sid Meier’s Civilization, UFO: Enemy Unknown and MechWarrior 3. He set up his own consultancy ...
CONCLUSION - I will probably end up playing this game about once a year; as often as I play Here I Stand and Civilization, and for similar reasons. They're long and complex, and require a major committment from my fellow players. Sometimes that's not what I want in a simple multiplayer boardg...
Fri, Jan 1 | from BoardGameGeek Forums