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We already knew the announced cuts coming to EA's workforce (totaling some 1,500 jobs lost) would be deep but, if a recent Kotaku report is to be believed, we're starting to get an idea of just where the gashes will come. For starters, the site says it's been told by unnamed sources that almos...
For example, we thought you real-time strategy fans would be interested to hear that the fourth installment of Command and Conquer had been subtitled "Tiberian Twilight," presumably because it supposedly brings the Tiberium story arc to a close. EA says more than 15,000 fans voted to se...
EA has released some new Command & Conquer 4 screens, which, while bearing a passing resemblance to previous titles in the venerable real-time strategy series, do offer a few glimpses at the gameplay changes EA has in store (like persistent player progression). Just try not to be bum...
Speaking to 1UP, producer -- and former games journo -- Greg Kasavin claims the PS3 version (the "Ultimate Edition") is the best-looking of the bunch, sporting better water effects and more detailed units. In addition, the "general color palette" is somehow improved. As we've previousl...
Who says you can't give an old game new DLC? In celebration of Command & Conquer: Generals' sixth birthday -- that's like turning 42, in video game years -- EA is releasing "the lost mission," codenamed Black Sheep. Seriously, the B.S. DLC is ... well, not b.s. -- download it right here, free!
Filed under: PC One of the things we've always loved about the Red Alert series is its campy FMV sequences. The other thing we love is tesla coils. Man, those things really mess dudes up. Gallery: Command and Conquer Red Alert 3 Uprising
The Command Stick is the name for our control system on the consoles. The first version was in Kane's Wrath, which shipped last year in June on Xbox 360. As you'll notice in some screenshots, like the one [below] here, the interface allows you to pull up your queues with the trigger, while usin...
Don't count the filthy Reds out yet, as Electronic Arts has detailed Uprising, an upcoming expansion to Command & Conquer: Red Alert 3. The add-on will send players back to the front lines with a new single-player campaign, new units and a greater quantity of live-action cutscenes, j...
Those hoping to Command and Conquer from a more personal perspective are sure to be disappointed with the demise of EA's upcoming first-person shooter, Tiberium. According to a report on Kotaku (we've verified with EA), development on the game was suspended due to its inability to meet "...
Also allowed to open her mouth in the press release: Jenny McCarthy, who plays Allied commando Tanya. "What I realized is Red Alert 3 is not just a video game, it's absolutely an interactive movie. This is where the people at home get to move the story forward, and where seeing the plot thicken...
Apparently, developing games for the PlayStation 3 is roughly comparable to that one time we pushed a wheelbarrow full of lovely, scantily clad ladies up and down the beach -- "exotic and tough." Speaking to VideoGamer.com, EALA producer Amer Ajami used those words to elaborate on the dec...
During its quarterly earnings conference call, EA announced that its first-person romp through the popular Command & Conquer universe would not be released until the company's fiscal year 2010. Converting that information into a format your calendar will better understand: Don...
Electronic Arts has released a new trailer for Command & Conquer: Red Alert 3 that shows off units from The Empire of the Rising Sun faction. Expect lots of flashy planes, Gundam-esque mechs and the arguably non-alliterative Tsunami Tank. The embed isn't working, so head to Gamespot t...
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, Simulations, Strategy EA has confirmed to Eurogamer that production on Command and Conquer: Red Alert 3 has halted for the PS3. The publisher gave no explanation for the full-stop and didn't allude to any time when development may...
Filed under: PC, Strategy The game's intended platforms have yet to be revealed, though our keen journalistic sense tells us that the PC Gamer cover hints at an appearance on the ... Gizmondo? No, that can't be right. If only EA would quit Stalin and give us some more info!
Though info on EA's Command & Conquer FPS, Tiberium, was dropped in last month's Game Informer we were left staring at press images (like the one you see above) that did little to explain the game's aesthetic, not to mention the "blend of first-person shooting and tactical squad comb...
Electronics Arts has wasted little time in lifting the veil from off last week's rumor surrounding Tiberium, a new game set in the long-running Command & Conquer universe that will once again try to put a FPS spin on the series' RTS roots. With versions in development at EA Los Angeles f...
VideoGamesBlogger.com has some additional details of the game, most notably that it's an FPS as opposed to the series' usual RTS format (though not the first C&C FPS, remember Renegade?); it's set 11 years after the end of the third Tiberium war (C&C fanfic writers, get to work);...