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Single player mode obsolutely kicked ass, had a massive amount of levels, the bosses where extremly difficult, especially after you beat them once and TT (the walking clock) was splattered all over the place. AWESOME!
The multiplayer challenges wern't just about battles but also had fu...
| 1 | Joystiq |
| 2 | Aeropause Games |
| 3 | Kotaku |
| 4 | Blogcritics |
Even though Rare has stopped development on DS titles at the moment, we'll apparently see what'll happen with that sooner or later in terms of permanence. As documented by gamestm, Diddy Kong Racing didn't start as RC Pro-Am, but it went through that ...
Wed, May 20 | from MundoRare