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Gamasutra

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Monday, May 25

Opinion: Ditch The Script -- The Art Of Developer PR

Thumbnail  CA However, CCP's longstanding EVE Online MMO attained 300000 subscribers in six years -- and the company just celebrated this slow, sustained growth as a victory. One MMO has 300000 subscribers and is a failure; the other has 300000 subscribers and is a ...

Tuesday, Apr 14

Interview: CCP's Ward Talks Getting Agile With EVE

 CA by Christian Nutt, Chris Remo By switching from a "waterfall" development timeline to the agile method, EVE Online developer CCP was actually able to release Apocrypha, its biggest expansion yet to the space-based MMO, in less time than it took to ...

Thursday, Apr 2

Interview: Screen Digest On Subscription MMO Growth, Blizzard's Next

Thumbnail  CA I'm sure CCP Games' next title will be highly anticipated negating the opportunity to go for a 'slow burn' approach. For EVE Online, the slow and steady acumulation of subscribers has been delivered through positive word of mouth recommendations from ...

Wednesday, Mar 25

GDC: Chris Hecker Discusses User-Generated Content, Etcetera

Thumbnail  CA The line is blurry, he argued, citing other games like EVE Online as titles that can arguably be considered to rely heavily on user-generated content, even just in the form of behavior and social and economic conventions -- such as in the recent ...

Tuesday, Mar 17

EVE Online To Integrate Wwise Audio Solution

Thumbnail  CA by Chris Remo Development of the free-market space MMO EVE Online now incorporates the audio pipeline solution Wwise, game developer CCP and middleware provider Audiokinetic have declared. The partnership blossomed during production of last week's EVE ...

Thursday, Mar 12

How To Replace Levels In MMOs, Part 2

 CA Eliminating Experience Points - EVE Online has done this to some extent. Instead of going out and killing things for points to level up, you gain skills over time, even when offline. This means that you don't have to mindlessly grind levels to get more ...

Thursday, Mar 5

Interview: CCP's Tinney On How EVE Keeps Growing

And the volatile MMO business might be the last place you'd look. Yet Iceland-headquartered CCP, developer of EVE Online, is not just healthy, but growing, seeking 60 new hires, says North America president Mike Tinney. "We're in a pretty strong ...

Thursday, Jan 29

Opinion: Creating Balanced In-Game Economies

 CA - CCP, developers of EVE Online, even hired an academic economist to analyze the flow of resources and the fluctuation of prices within their game world. ...

 
 

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