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Kotaku (www.kotaku.com) has great EVE Online news, photos, videos and more
It's not just pretty to the eyes. Listening to this with headphones on, there's some great sound this - although I swear that Warthog-looking thing comes to stop with a Flintstones-car skidding sound at 1:54. DUST 514 [CCP on YouTube]
Bummed that you couldn't make it to Reykjavik Iceland for this year's EVE Fanfest? EVE TV has you covered, broadcasting tournaments and keynotes from the yearly celebration of all things EVE Online related. EVE TV [2009 EVE Fanfest via Voodoo Extreme]
Developer CCP sets its sights on redefining EVE Online's end game in EVE Online: Dominion, the 11th free expansion for the massively-multiplayer space sim, due out in winter 2009. CCP promises to reveal much more about the expansion in the coming months. For now, keep your eyes on the offic...
DUST 514 takes the prize for most intriguing hybrid - console FPS/RTS/MMO that performs in the persistent EVE Online universe. Here, the CCP Games CEO explains the concept more, including the fundamental difference in EVE and Dust characters.
It will do this by combining FPS and RTS mechanics. The game is being worked on by CCP Shanghai, and there'll be more details (including which platforms this is actually for) announced during CCP's big fan get-together in Reykjavik, Iceland in October.
This is an example of what could happen if you find yourself flying the sometimes friendly skies in EVE Online, CCP's massively-multiplayer online space sim. I've never had an experience like this personally, having spent most of my time watching my ship auto-pilot itself from sector to...
That's what confront the authors of Eve Online's novelized fiction. And the way the deal with it can have some surprising consequences. Tony Gonzales' Eve Online: The Empyrean Age was released in 2008 and Hjalti Danielsson's Eve Online: The Burning Life is due out this fall. And the authors...
He has since been kicked out of EVE, as selling in-game currency for real-world value is a no-no according to the TOS. Had he kept the ISK in-game, he would not have been sanctioned - by CCP anyway. In-game depositors may have had something to say and/or do about it.
Though the player-driven drama unfolding daily in EVE Online is the essence of our virtual world, CCP firmly believes that EVE can transcend the boundaries of a single medium to offer new ways of experiencing its richness" said Thor Gunnarsson, VP of Business Development at CCP. "We are t...
While other massively multiplayer online games have drawn huge numbers and then struggled to retain them, CCP's EVE Online has spent the past six years growing. So far 2009 has been very good to the game, with the concurrent user record being broken three separate times so far, with a stand...
CCP draws back the curtain today on EVE Online: Apocrypha, the 10th free expansion for their popular space MMORPG, delivering whole new regions of the universe to explore. EVE Online: Apocrypha Uncovers a New Version of the Universe Itself
The folks at Eurogamer speculate that this new FPS title could be console bound, pointing to a future of EVE presentation at the event in which CCP heads Hilmar Petursson and Nathan Richardsson suggested a console strategy for the title, complete with a slide mentioning the PlayStation...
Robert: F2P has a huge influence. But we have been based on subscriptions for years, with some games being around for 10+ years. Subscripitions hit a hardcore audience that is really embedded in those games. But as you expand your audience, they aren’t as hardcore anymore and F2P becomes mor...
Tis the season for non-MMO players dipping their toes in the vast MMO waters; the guys at Man vs. Horse have done a bang up look at City of Heroes, EVE Online, and the ubiquitous WoW. It's always looking at veteran gamers coming to a new genre, and the series is a quick, funny, engaging read. It's a...
Ahem, anyway. We told you about the Council of Stellar Management a couple weeks back. They just had their big congressional session up in Iceland, home of CCP, the developer of EVE Online. A New York Times reporter went up to report on the proceedings and, surprise surprise. People are more ci...
The latest expansion to CCP Games' deep space MMO EVE Online has just gone live, bringing space-miners, space-moguls, and space-fighters alike into the Empyrean Age. The expansion focuses on two of the most important aspects of any MMO, storyline and PVP, introducing factional warfar...
2004 2005 September 22, 2005 - In a little more than two years, EVE Online surpasses the 70,000 active subscriber mark. 2006 2007 2008 March 9, 2008 - EVE Online sets a new peak concurrent user (PCU) record of 42,711. About EVE Online About CCP
Here's an article out of Wired I spotted shortly after coming aboard. It's a great look at Second Life and EVE Online griefers, whose behavior is truly sociopathic — in those communities. In the real world, they're average ordinary /b/tards and SA Goons — OK so they're probably sociopaths i...
If you're at all interested in EVE Online, and can remember back to June 2007, you'll remember CCP's Magnus Bergsson saying that women don't want to be spaceships. What they preferred (and I'm guessing a lot of people who aren't women also preferred) was to interact with people face-to-fa...
Back on the sixth, popular space MMO EVE Online released their Trinity update, which added an all-new (and quite dazzling) graphics engine, with the unfortunate side-effect of deleting some XP users' BOOT.INI file, effectively stopping their PC from booting. While a "We're so sorry" an...
There's an interesting piece up at Terra Nova ruminating on the question of winners and losers in PvP-based games, taking a close look at EVE-Online in particular. Losses can be minimal in a lot PvP games, but the losses can be much harsher in games like EVE-Online - but Nate Combs says that t...
Other founding members of the OGAAP alliance include leading developers such as: CCP, the Iceland-based developer of EVE Online; Ons On Soft Co. Ltd., the Korea-based developer of Shine; Sonokong Co. Ltd., the Korea-based developer of Shaiya, and Come on Baby; T3 entertainment, the Korea...
Reykjavík, Iceland, Toronto, Canada - September 11, 2007 - CCP Games, one of the world's largest independent game developers, today announced a partnership with TransGaming Inc. (TSX-V: TNG) , a leading developer of software portability products for the electronic entertainment in...
Countless economists all over the world right now are looking out their little economist windows, dreaming of balancing figures and charting trends in some other, more wondrous land than the one we live in. Now Dr. Eyolfur Guomundsson is living that dream, as EVE Online creators CCP hire h...
London, England and Reykjavik, Iceland - June 25th, 2007 - MMM Publishing Ltd, the producers of E-ON the official magazine for EVE Online, and CCP, one of the world's largest independent game developers and creators of EVE Online, have launched EVE TV. EVE TV is a weekly on-demand Interne...
EVE Online is rather unique. For those who really prefer WoW, this isn't really for you. If you prefer to dungeon grind and murder spanws of monsters for experience and items, EVE would seem boring.
If you're addicted to the grind then don't bother, that's not what the game is about, its about relationships, alliances, favours, who you know, rather than what level you are. Find Saskia or Maxnedarius in game and tell them Jmarr sent you.
As for "PayToPlay", if you really like the game you can always "PlayToPlay" as CCP support the ingame selling of GTCs (a 30/90 day subscription code) for ISK (the in game currency). These don't come cheap, but most hardcore players could probably support a continued play experience and st...
Step 2: Play through tutorial -> Break tutorial somehow -> Figure out how to resume tutorial -> Complete tutorial. Time: 2-8 hours. Step 8a: Well, either I don't have friends in real life or I don't really mind only playing when my corporation plays and sometimes coming online onl...
So is EVE a good game? Damn straight it is, if not one of the most incredible games, for doing what MMOs have been trying to emulate for years, and doing it along time ago. Only problem is that it takes WAYYYYY too long to get to a point where your a viable part of a corp, and not just an ore-junkie...
I find though, that the stories are the best thing to come out of Eve. It's fascinating hearing the stories... but playing the game itself is pretty tortuous. Prepare to be gate camped and podded repeatedly in anything less than 0.7sec space.
Once I realized that all of these hundreds of NPC agents were all giving out the same 5 or so missions, the limitations of a huge game world became obvious. I'm not a big PvP player, so that's probably why I lost interest.
I started EVE a while ago on one of those week trial things, hoping it would be like Freelancer, only with a lot of people. Suffice to say it was not. It looked interesting, but I didn't really have time to get into it.
I remember asking some guy where the most ships where, he told me, I went. I was in awe. ninja_farmer
Since I've been playing n00bs have been buffed serveral times and you can now start 1 or 2 days from a ship class upgrade. They start with more base skills & the tutorial is way shorter than it use to be. I play almost every aspect and have even dabbled with PvP on the test server.
I've played Eve on and off for a few months at a time, mostly as a carebear. It's worth spending a month or two in-game, but make sure to find a decent corp to hang with. After that, you'll probably be done with it, but i'll be an eye-opening experience nonetheless.
I played EVE for about a week. Unfortunately most of that week was spent waiting for my ship to warp from one place to another. After warping I would get hijacked by other players and my ship would be destroyed. I'm not harping on ganking, but playing a game for three hours and getting five minute...
It didn't appeal to me, but I can see why it would appeal to some. Whereas most MMOs are built around the theme park design, EVE is a sandbox. Nuttin' wrong with that, but it ain't my thang. Dorgort
The game is one of the most fun, immersive, and truely user-created experiences out there. One of the few MMOs worth playing because it breaks the normal stereotypes. The risk makes the rewards oh-so-much sweeter. Definitely hardcore though- so carebears beware. ;)
I first heard of EVE on MMORPG.com I had been playing WoW for a couple months and was completely fed up with it. The community was weak and the game offered little (IMO) for the intelligent gamer. EVE was more than a breath of fresh air, it was an *experience* That said, it's really not for everybo...
Seriously, get the trial (tomorrow +, game's getting updated now) and look for someone you already know that plays and can help you start. Or join Ivy League / Eve Uni, they're a player run corp/alliance dedicated to helping new players.
You sound like someone who basically jumped in on the trial, got confused with the rather open nature of the game (which is both a benefit and a flaw in the game) and then could not figure out what you wanted to do as you have not mentioned anything regarding life in 0.0, (who autopilots really?...
EvE certainly won't give you RSI (I was playing while healing) as it's gameplay is primarily -social-. You keep track of who your friends are, who your enemies are. Seriously, there are KillOnSight and KnownHostile lists maintained by each corp. You'll get to know who you can trust to watch y...
You can try it for free if you think you may like it. My Bro' plays and was a Beta tester way back when, but like any mmo it's basically a distraction for you to play while chatting to people.
Yes, Eve is spreadsheets in space essentially. It's a very pretty game, and I _really_ wanted to like it, but it's just not fun. You're either grinding in front of a rock, looking to exploit the market making money, or engaging in ho-hum automated combat. In between those dull scenarios, you g...
Even after the base tutorial missions, the game never truly tells you what you should be doing, and I think many gamers are taken aback by this. Nearly every other game in existence at least gives you objectives or has some end goal. Eve does not; it is entirely up to the player what he or she want...
So, what's the deal with new players? Has anything been implemented to give them a chance of EVER catching up to people who have been playing the game from the get-go? The problem is compounded compared to other games, like WoW or EverQuest where at least you could get up to the same level wit...
eve's the sort of game you go "this is awesome! a huge world and all these ships!" Then you ask, when do you dogfight? and the uninstall button can't be pushed quicker. Huginn
EVE Online is by and far the best MMO out there right now. It is one of the deepest and most satisfying games you will ever play and it never falls into the same pitfalls that other MMOs offer (such as grinding, static worlds or the need to be logged on for every second of your life).
Absolutely join a corporation, it's the only way to get anything tangible out of the game. Get big enough and there's even a chance you might get involved in the ongoing storyline of the universe... assuming the current big fish dont annihilate everything first. Incidentally, those allegati...
Veltis says: But the reason I stopped is : FF11 online, if you wanna try the best MMO out there try this one(and yes I did play all the others MMO available), if you happen to be on the siren server send me a tell ^^.
the thing about eve is its slow. I remember trying it and a hour 30 minutes later i was still doing the tutorial.... But what i played of it was fun, but dont go in expecting none stop dog fighting cause its not like that. raison
Still, a lot of Eve Online fans should be interested by this Firing Squad interview with senior producer Nathan Richardson. One of the subjects touched upon are details about the upcoming expansion for Eve, including a slew of graphics improvements, better management of corporations,...
After I return from my holiday (which will consist of a trek to the frozen tundra of Northern Michigan and a return to the Jurassic-period internet they call 14.4 dial-up), I'm going to take the plunge into EVE Online via the 14-day free trial program they are offering. Mark Wallace's well-d...