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CCP Games vow patch for EVE Online's rapid-fire exploit external link

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Qj.net | by Glen D. | Tue, Dec 11

Qj.net is the #4 News Source for EVE Online

A lot of EVE Online players were disappointed to see rapid-firing on Starbases with almost zero delay, ruining what could have been a balanced and dynamic persistent-battling MMO experience. Developers and administrators CCP Games of ...

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1 mainstream media and 4 bloggers weighed in on a similar topic

Thumbnail 11 Months Ago, Shacknews says (in EVE Online Records 45,000 Simultaneous Players) Developer CCP today announced that its spaceship MMO EVE Online recently reached a peak of 45,000 concurrent players. The impressive number tops the previous record of 35,000 simultaneous users.

Unlike most MMOs, EVE Online is operated as a single instance, allowing every player to com...

22 Months Ago, Staff from PG.Gaming says (in EVE Online Trinity Boost Patch) EVE Online, the crazy popular space MMORPG has gotten an update from. According to the official site: We’ve listed the features of Trinity. Now, behold the might of Trinity 1.1: Boost Patch. Nothing was “nerfed” in this patch, ...

Thumbnail 25 Months Ago, MMORPG blog says (in CCP Games vow patch for EVE Online's rapid-fire exploit - MMORPG blog) CCP Games vow patch for EVE Online's rapid-fire exploit
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Developers and administrators CCP Games of Iceland took notice and released this statement: There is currently a problem with a few Starbases that makes it ...
CCP Games' EVE Online breaks simultaneous users record MMORPG blog

And Ryan A. from Qj.net says (in Patch: CCP Games' EVE Online breaks simultaneous users record) Despite the problems it's having with the latest Trinity patch, MMORPG EVE Online was able to break a new record in terms of the number of simultaneous users in one of CCP Games' servers for the title. ...

And Wired News says (in EVE Online Patch Breaks Windows - Wired News) EVE Online Patch Breaks Windows
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Game|Life contacted EVE developer CCP Games to get some official confirmation on the issue and was told the issue affected only a small number of players, ...

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