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A Game Needs to Sell 1 Million Units to Break Even external link

Softpedia | Fri, Apr 3

Softpedia is the #4 Blogger for Eidos Interactive

 Romania
Even the big ones are posting losses, while smaller ones, like Eidos, Midway and THQ, are looking for a buyer or are close to requesting Chapter 11 protection. The problem is that development costs have skyrocketed, reaching at least 25 million for an ...

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Review Scores-gate: Eidos Tells Reviewers to Hold Off on Tomb Raider Reviews Unless they Were Positive

Thumbnail Go to Metacritic, which is destroying the video game industry, by the way, and check out the Tomb Raider: Underworld's metascore. Right now it's 78. That's not good enough, apparently. It's like this: Eidos, which publishes the game, instructed its PR firm to ask sites to hold off on publish...
Wed, Nov 26 |  from Techcrunch

 

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