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The World of Fable II Wastes Less Than The World of Fable I external link

Kotaku.com | Fri, Mar 27

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The lecture — done mostly by Microsoft's Lead Environment Artist, Mark Smart, focused on the transitions that the art and design teams of Fable I had to make to get Fable II up to Xbox 360 visual quality standards. Fable I had a sort of clunky charm ...

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