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Escapist Magazine is the #10 Blogger for Half-Life
There's a debate raging in the game development community over the role of storytelling in game design. But two recent games have managed to make a compromise between narrative and interactivity. Anthony Burch analyzes how key scenes in Half-Life 2: Episode Two and Metal Gear Solid 4 tric...
| 1 | Life Gaming.com |
| 2 | The Wertzone |
| 3 | PlanetPhillip
Member of the Boxxet Network |
| 4 | Economy of Effort |
| 5 | weblogs.asp.net |
| 6 | YouTube |
| 7 | GameValor |
| 8 | CS |
| 9 | blogs.msdn.com |
| 10 | Escapist Magazine |
| 11 | G4 TV |
| 12 | Aeropause |
| 13 | Blogcritics |
| 14 | blogs.digitalmediao... |
| 15 | Life Portal |
Half Life 2: Episode Two begins right where Episode 1 left off. The Citadel has come crashing to the ground, City 17 is in ruins, and your train out of dodge has derailed. You awake to find Alyx outside, thankful you’re alive. She helps you out using the Gravity Gun, and thus begins your mission.
Mon, Jul 6 | from terminalgamer.com