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Escapist Magazine is the #10 Blogger for Half-Life
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The next Resident Evil should take a cue from the talent at Valve and mimic the Half-Life series' storytelling technique. That is, abandon cut-scenes, or at least don't use them heavily. Use in-game storytelling as much as possible. ...
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Gamasutra When he joined Valve during development of Half-Life, Laidlaw said his biggest contribution was simply in assuring the team that the problem was both common ... GDC Austin: Half-Life, Portal Scribes Talk Writing ProcessGamasutra
Wed, Sep 16 | from GameSpot