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While the post is specifically talking about Lord of the Rings Online, it can easily apply to many other games, and we can all think of rewards that were similarly important and yet less than overwhelming. Part of the reason behind this, of course, is that MMOs need to have a power curve ramp-...
Branadoc Technorati Tags: LotRO,Lord of the Rings Online,gaming,mmo,News,siege of mirkwood,Updates,developer diary,character stats,character panel,skills A little late to the party here, but today I will be discussing some more changes that are coming up
Fri, Nov 20 | from sneakyhobbits (WordPress)