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Shigeru Miyamoto Interviews Me About Hardcore Games, Also Talks ‘Punch-Out’ And ‘Mario,’ ‘Zelda’ Shortcomings external link

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MTV Multiplayer | by Stephen Totilo | Wed, Oct 29

That’s what Nintendo’s lead designer, Shigeru Miyamoto, said to me near the end of our interview last week, before issuing a surprisingly frank explanation of what the wildly praised “Super Mario Galaxy” and “Legend of Zelda: Twilight Princess” could have done better.

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