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In an interview with GamesIndustry.biz (blessed folk that they are for bringing this to our attention), Microsoft Game Studios' protocol for releasing games was officially revealed.
Business development manager Peter Zetterberg of Microsoft Game Studios Europe takes it away:
2 bloggers weighed in on a similar topic
18 Months Ago,
Rajiv Ashrafi from DigitalBattle says
(in Microsoft: Releasing Games Simultaneously on PC and 360 Would ‘Shoot Ourselves in the Foot’)
Microsoft Game Studios European business director Peter Zetterberg has revealed that simultaneously releasing a major first-party game on both PC and Xbox 360 in Germany would “basically shoot [Microsoft] in the foot” due to the popularity of the PC platform.
20 Months Ago,
Christopher Grant from Joystiq says
(in No show: Halo Wars and Alan Wake miss Microsoft's event)
When asked why neither Halo Wars nor Alan Wake were at the Xbox Spring Showcase, Microsoft Game Studios general manager, Shane Kim, told us the games weren't suited for the event (he wasn't offering specifics). When pressed to confirm if either would make a 2008 release (like every other g...
| 1 | Kotaku |
| 2 | Joystiq |
| 3 | DigitalBattle |
| 4 | pc.qj.net |
| 5 | xbox |
| 6 | videogamesblogger.com |
| 7 | Multiplayer.ro |
| 8 | my.opera.com |
| 9 | YouTube |
| 10 | GameLedge » PC |
| 11 | British Gaming |
| 12 | Gaming Steve |
| 13 | techPowerUp! |
| 14 | DriverHeaven.net |
| 15 | MediaPost Publications |
Ensemble Studios, who is well recognized for their Ages of Empires series on the PC, built Halo Wars from the ground up with the idea of creating a successful console RTS game while utilizing the Xbox 360 controller. Halo Wars takes place 20 years ... Review: 'Halo Wars' Poughkeepsie Journal
Tue, Mar 3 | from Dose.ca