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GDC Canada: EA Montreal's Schneider Gets Disruptive On Army Of Two external link

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Gamasutra | Tue, May 12

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In between those stages, Schneider worked at Ubisoft on Myst III ("It was tragically nonviolent, and I think that's why I stopped working on it"), Splinter Cell, and Batman: Vengeance, then Battlefield Vietnam and eventually Army of Two at Electronic ...

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