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Yeah, pretty much what I've been saying. She does criticize the lack of tunes, not necassarily the amount of them, but the fact they are mostly public domain. Here's hoping this title sells well, and that Nintendo responds with an expansion.
The Zelda team in particular always works on Zelda titles. The core members of the Zelda team have for a very long time now been focused on Zelda games, and continue to focus on Zelda games, so they are hard at work and working away. And then, of course, we have the DS Zelda team as well, so even the...
This is a great idea for WiiWare release. There isn't a lot of information on it yet, like release date or style (please make this a retro, 8-bit style game Taito!!!), but we know it is on the way. What is Nintendo WiiWare? - 02 July 2007 Rob's Rants: WiiWare is Not a Failure - 30 July 2008
Sin & Punishment was a third person, 3D shooter for the N64, that wasn't originally released in America. It was made by Treasure, a Japanese developer famous for its frenetic, crazy shooters (their latest is Bangai-O Spirits for the Nintendo DS). Enter the Virtual Console.
New DS! s Take: New Punch Out Game for Wii s Take: Sin and Punishment 2 for Wii Nintendo Flexes Its Muscles: Takes entire Japanese Chart - 11 January 2008 What I Don't Like About Nintendo, Part II - 12 April 2008 Huge news from E3: Nintendo Announces Motion Plus - 15 July 2008
But don't read Game Informer if you want news about Nintendo, as it seems in the past year or two the magazine has taken a pronounced anti-Nintendo stance. From comments comparing Wii Sports (the seminal game of this console generation, without question, or at least a darn good time) to a co...