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MMORPG.COM (mmorpg.com) has great Pirates of the Burning Sea news, photos, videos and more
Flying Lab Software has challenged players to face off against the devs while they test the Skirmish System in Pirates of the Burning Sea. If players pull off the win, they'll be rewarded with a Beat Them at Their Own Game title.
Flying Lab has announced a few changes to what happens when pirate factions conquer ports in Pirates of the Burning Sea. In typical FLS fashion, the changes and the reasoning behind them are explained in clearly in one of their devlogs.
The latest devlog out of Flying Lab Software looks at their efforts to put the play back in playtesting with entertaining events on their test server.
The latest dev journal from Flying Lab Software looks at player concerns with female avatars and the developers work to address these issues.
The folks at Flying Lab Software have posted a new dev journal which looks at some of the economic improvements presented in 1.13: The Saint of Piracy, the latest update for Pirates of the Burning Sea which went live today.
Flying Lab will be holding a four sided ship skirmish event on their Testbed server to test the game's new Skirmish System.
Flying Lab Software has announced the start of the Pirates of the Burning Sea Welcoming Committee, a program which recruits volunteers to give aid and advice to new players.
Flying Lab software has announced that they have created a new casual game division where they will develope casual MMO environments.
MMORPG.com's Ernest Ross writes this overview to some of the changes coming to avatar combat in Flying Lab Software's Pirates of the Burning Sea.
As the one year anniversary of the launch of Pirates of the Burning Sea approaches, Flying Lab Software has taken the opportunity to overhaul the game's forums.
Flying Lab Software has announced that they are offering population incentives to encourage players to join the less populous nations in Pirates of the Burning Sea. The incentives are tuned to the individual situation on each server, with France and Spain as the main beneficiaries of th...
The folks at Flying Lab Software have revealed the next step in the development of Pirates of the Burning Sea with Rebel Apostles, a serial story that will continue with successive content updates.
Flying Lab Software has posted a preview of upcoming career skill changes in Pirates of the Burning Sea.
Flying Lab Software has published a lengthy dev journal detailing their plans to tackle economic problems within Pirates of the Burning Sea.
Flying Lab Software has posted the release notes for build 1.11.51.0 for Pirates of the Burning Sea, which is scheduled to go live today.
The folks at Flying Lab Software have provided us with these seven avatar combat screenshots.
MMORPG.com's Carolyn Koh recently visited Flying Lab Studios' new offices in Seattle to talk to the team about the upcoming Avatar Combat Revamp for their nautical MMORPG, Pirates of the Burning Sea.
Flying Lab has posted anew developer diary which reveals new and improved NPC combat tactics which were made possible with the game's new avatar combat system.
Flying Lab Software has revealed details of the new female avatars in the game, which have undergone a make over to make them look less masculine.
The folks at Pirates of the Burning Sea have posted a new developer diary which looks at recent revisions to the item system, and how they brought items in line with the new avatar combat system.
“Pirates of the Burning Sea is a competitive game in which players take the role of adventurers in a romanticized version of the Caribbean in the Age of Sail, and seek fame, fortune, and glory for themselves and their nations.” ...
Flying Lab has posted their plans for Pirates of the Burning Sea in Australia, as they will be ending their relationship with Bigpond and closing down the Invincible server. To accommodate players, they'll be opening a new server with port battles scheduled for peak Australian usage, an...
PotBS HoC Logs. Stratics has posted the transcripts from their Pirates of the Burning Sea dev chat. ... Server Mergers Explained, Our Interview With The CEO. WarCry interviews Russel Williams, CEO of Flying Lab Software. ...
The folks at Pirates of the Burning Sea have posted a dev log which details the work they have been doing on revamping avatar combat, and letting players know how they can get involved with testing the system.
Flying Lab has posted the release notes for the milestone build 1.9: Your Just Rewards for Pirates of the Burning Seas.
Rick Saada: Living the Dream... Stratics has posted an interview with Rick Saada from Flying Lab Software. Stratics on May 08, 2008. PotBS HoC Logs. Stratics has posted the transcripts from their Pirates of the Burning Sea dev chat. ...
Flying Lab has posted a new dev journal which details the revisions they are making to avatar combat in Pirates of the Burning Sea.
The folks at Pirates of the Burning Sea have announced that they will be extending the amount of time between port flips and port battles, as well as removing random scheduling of port battles.
Flying Lab Software has announced that they are now offering a 14 day free trial for Pirates of The Burning Sea.
The folks at Flying Lab Software, the makers of Pirates of the Burning Sea would like to remind us that that today is international talk LIke a Pirate Day... Matey.
David "Taelorn" Hunt (Senior Designer) and Troy Hewitt (Director of Community Relations) about the unique community experience being fostered by FLying Lab Software for their pirate themed MMO, Piraes of the Burning Sea.
While attending Gen Con in indianapolis, we had the opportunity to talk to Russel Williams, CEO of Flying Lab Software about recent and upcoming updates for Pirates of the Burning Sea, player governed ports, alternative advancement paths, and the revamping of avatar combat.
The Devs over at FLS will be sailing around the high seas of the test server, here's your chance to blow them out of the water!
The folks at Flying Lab Software have been churning out dev logs all week in advance of the release of the 1.2 patch for Pirates of the Burning Sea. Today we present a recent dev log which goes into detail about the fine tuning of specific ships, and ships in general.
Flying Lab has become aware of a new tactic players have been using to take a port from peaceful to a port battle in no time flat by turning in a number of unrest missions all at once. FLS have produce a short term fix and and say they will be working on a longer term solution for the near future.