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Programmer Joe (programmerjoe.com) has great Pirates of the Burning Sea news, photos, videos and more
Dusty’s actual question is a good one, but that isn’t what really caught my eye. You see, while we were building Pirates of the Burning Sea we had a similar dynamic to our team. World of Warcraft came out two years after we started, so nobody had played it. Instead we had one designer who figure...
Pirates Deployment Time 0:10Run incremental build0:10Run quick automated tests1:20Pack the build0:30Run quick manual tests/slow automated tests3:00Run release pass smoke tests0:05Upload build for patching1:00Build is pushed to patchers1:00Servers are upgraded0:20A fina...
This is what I thought would happen a year ago. Let’s see how I did.[This is my second time writing this post. For some reason Wordpress or Firefox or somebody ate what I wrote on Thursday and was planning to publish today. *sigh*] Pirates did, in fact, launch. We launched in the US and Europe in...
A couple of weeks ago I took the week’s vacation from my job as the Producer of Pirates of the Burning Sea to sit at home, in my basement, and write code 12 hours a day for 8 straight days. It was a fantastic experience and I would love to do it again. If you aren’t a programmer that probably sounds cr...