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Programmer Joe

Programmer Joe (programmerjoe.com) has great Pirates of the Burning Sea news, photos, videos and more

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Monday, Mar 16

The first “real” MMO

Dusty’s actual question is a good one, but that isn’t what really caught my eye.  You see, while we were building Pirates of the Burning Sea we had a similar dynamic to our team.  World of Warcraft came out two years after we started, so nobody had played it. Instead we had one designer who figure...

Thursday, Feb 12

Continuous Deployment with Thick Clients

Pirates Deployment Time 0:10Run incremental build0:10Run quick automated tests1:20Pack the build0:30Run quick manual tests/slow automated tests3:00Run release pass smoke tests0:05Upload build for patching1:00Build is pushed to patchers1:00Servers are upgraded0:20A fina...

Sunday, Dec 21

How did I do with my 2008 predictions?

This is what I thought would happen a year ago.  Let’s see how I did.[This is my second time writing this post.  For some reason Wordpress or Firefox or somebody ate what I wrote on Thursday and was planning to publish today. *sigh*]  Pirates did, in fact, launch. We launched in the US and Europe in...

Sunday, Apr 27

Coding Vacations

A couple of weeks ago I took the week’s vacation from my job as the Producer of Pirates of the Burning Sea to sit at home, in my basement, and write code 12 hours a day for 8 straight days. It was a fantastic experience and I would love to do it again. If you aren’t a programmer that probably sounds cr...

 
 

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