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MMORPG.COM is the #10 Blogger for Pirates of the Burning Sea
The folks at Pirates of the Burning Sea have announced that they will be extending the amount of time between port flips and port battles, as well as removing random scheduling of port battles.
3 bloggers weighed in on a similar topic
4 Months Ago,
gamertube.com says
(in Interview with Russell Williams)
to talk to Russel Williams, CEO of Flying Lab Software about recent and upcoming updates for Pirates of the Burning Sea, player governed ports ...
gamertube.com
16 Months Ago,
news@mmorpg.com from MMORPG.COM says
(in Pirates of the Burning Sea: New Avatar Combat Starts Testing)
The folks at Pirates of the Burning Sea have posted a dev log which details the work they have been doing on revamping avatar combat, and letting players know how they can get involved with testing the system.
18 Months Ago,
news@mmorpg.com from MMORPG.COM says
(in Pirates of the Burning Sea: Interview with Russell Williams)
While attending Gen Con in indianapolis, we had the opportunity to talk to Russel Williams, CEO of Flying Lab Software about recent and upcoming updates for Pirates of the Burning Sea, player governed ports, alternative advancement paths, and the revamping of avatar combat.
| 1 | hzero (WordPress) |
| 2 | potshot (WordPress) |
| 3 | Gaming Today |
| 4 | virginworlds MMO |
| 5 | Pirates of the Burn... |
| 6 | Seahawks Insider (N... |
| 7 | The Greenskin
Member of the Boxxet Network |
| 8 | Programmer Joe |
| 9 | Joystiq |
| 10 | MMORPG.COM |
| 11 | rpgwatch.com |
| 12 | ardwulfslair (WordP... |
Filed under: Historical, Pirates of the Burning Sea, Game mechanicsOk buccaneers, it is now time for us to offer our own new and improved Caribbean flavor to Pirates of the Burning Sea! User Content 2.0, the new review and submission process, officially became seaworthy on the 15th of May....
Sat, May 17 | from Massively