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In a revealing Develop column, Black Rock Studios technical director David Jefferies suggested that Microsoft has dropped its mandate for requiring a resolution of 1280×720, more commonly referred to as 720p, on Xbox 360. While the practice of up-scaling console efforts to higher res...
| 1 | Kotaku |
| 2 | Joystiq |
| 3 | PS3News |
| 4 | boardsus.playstatio... |
| 5 | EL33TONLINE
Member of the Boxxet Network |
| 6 | MTV Multiplayer |
| 7 | Engadget |
| 8 | PSU.com |
| 9 | DigitalBattle |
| 10 | elmundotech (WordPr... |
| 11 | Gizmodo |
| 12 | About.com PlayStati... |
| 13 | ltngamers (WordPress) |
| 14 | SDF Sony Defense Force |
| 15 | Screened by Slimm |
Even once I maxed out the graphic settings in the game, the frame rate was still extremely smooth compared to the PlayStation 3 version, and large battles came to life in a whole new way, with a clarity the console version definitely lacked.
Wed, Nov 4 | from Kotaku