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Nintendo prepares to set new Wii gizmo into motion external link

google.com | Fri, May 15

Though the original "Red Steel" was one of the most anticipated games to debut alongside the Wii in 2006, the first-person samurai shooter's wonky fidelity left many gamers feeling let down. Creative director Jason Vandenberghe promises Wii MotionPlus ...

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4 mainstream media and 5 bloggers weighed in on a similar topic

5 Months Ago, WA today says (in Nintendo banks on MotionPlus)  Australia
Though the original "Red Steel" was one of the most anticipated games to debut alongside the Wii in 2006, the first-person samurai shooter's wonky fidelity left many gamers feeling let down. Creative director Jason Vandenberghe promises Wii MotionPlus ...

And Chicago Daily Southtown says (in New Wii gizmo set in motion)  IL
Though the original "Red Steel" was one of the most anticipated games to debut alongside the Wii in 2006, the first-person samurai shooter's wonky fidelity left many gamers feeling let down. Creative director Jason Vandenberghe promises Wii MotionPlus ...

And imdb.com says (in Hands-On Red Steel 2 Preview) Creative Director from Ubisoft, Jason Vandenberghe, gives a hands-on 'Red Steel 2' game preview, which will include the new Wii Motion Plus ...

www.imdb.com

6 Months Ago, beta.sling.com says (in Hands-On Red Steel 2 Preview) Creative Director from Ubisoft, Jason Vandenberghe, gives a hands-on 'Red Steel 2' game preview, which will include the new Wii Motion Plus ...

beta.sling.com

And Norristown Times Herald says (in Nintendo prepares to set new Wii gizmo into motion)  PA
Though the original “Red Steel” was one of the most anticipated games to debut alongside the Wii in 2006, the first-person samurai shooter's wonky fidelity left many gamers feeling let down. Creative director Jason Vandenberghe promises Wii MotionPlus ...

And Brisbane Times says (in Nintendo banks on MotionPlus)  Australia
Though the original "Red Steel" was one of the most anticipated games to debut alongside the Wii in 2006, the first-person samurai shooter's wonky fidelity left many gamers feeling let down. Creative director Jason Vandenberghe promises Wii MotionPlus ...

And Sentinel says (in New MotionPlus accessory makes Wii controller more precise)  IN
Though the original “Red Steel” was one of the most anticipated games to debut alongside the Wii in 2006, the first-person samurai shooter's wonky fidelity left many gamers feeling let down. Creative director Jason Vandenberghe promises Wii MotionPlus ...

And The Daily News Online says (in CYBERLIFE: Nintendo prepares to set new Wii gizmo into motion)  NY
Though the original "Red Steel" was one of the most anticipated games to debut alongside the Wii in 2006, the first-person samurai shooter's wonky fidelity left many gamers feeling let down. Creative director Jason Vandenberghe promises Wii MontionPlus ...

And Philadelphia Inquirer says (in Nintendo prepares to set new Wii gizmo into motion)  PA
Though the original "Red Steel" was one of the most anticipated games to debut alongside the Wii in 2006, the first-person samurai shooter's wonky fidelity left many gamers feeling let down. Creative director Jason Vandenberghe promises Wii MotionPlus ...

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