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Kotaku is the #2 Blogger for Red Steel
I asked about Wii MotionPlus because in theory that’d solve the realism problem. Eric told me Nintendo hadn’t handed over the goods quite yet, although they were expecting to get their hands on dev kit materials this week. At least Nintendo had been helpful in providing High Voltage with a w...
| 1 | Blast |
| 2 | Kotaku |
| 3 | Joystiq |
| 4 | Niagara Falls Review |
| 5 | Newsarama |
| 6 | Nintendo Wii Fanboy |
| 7 | Escapist Magazine |
| 8 | EL33TONLINE
Member of the Boxxet Network |
| 9 | PushSquare.com |
| 10 | expotv.com |
| 11 | Softpedia |
| 12 | Santa Rosa Press De... |
| 13 | beta.sling.com |
| 14 | imdb.com |
| 15 | The Daily News Online |
3: Start focusing on more games towards adult audiences and hardcore gamers. This can easily be done with Zelda, Red Steel, and Resident Evil. There have to be other franchises that are undeveloped that could work with the Wii's intuitive controls. ...
Wed, Jun 17 | from Examiner.com