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Mon, Jun 29 | from Kotaku
While much of the early StarCraft II game feels familiar, Blizzard has added another layer of strategy to something as simple as resource gathering. Each faction, Terran, Zerg and Protoss, have ways of boosting their resourcing means.
I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 | from STARFEEDER
IGN recently posted a new interview with Blizzard Entertainment's Andrew Chambers. The lead writer for StarCraft II: Wings of Liberty discussed the storyline for the single player aspect of the eagerly anticipated return to the StarCraft universe. The game will introduce a level of cho...
Mon, Sep 14 | from Inside Mac Games
The StarCraft 2 Galaxy Map Editor, as an editor, is what StarCraft is as an RTS, what World of WarCraft is as an MMORPG, and what Diablo is as a hack’n’slash. It’s an industry standard. Battle.net 2.0: “At this stage in development, the Zerg is having a lot of issues“
Mon, Aug 24 | from StarCraft-2 (Feedburner)
Rob Pardo came on stage to talk about Battle.Net. Launched in 1996 with Diablo, it was the first matchmaking service integrated completely into games. It's evolved with StarCraft, Diablo 2, and Warcraft 3. The service now has more players on it than World of Warcraft - 12 million to WoW's 11.5 m...
Fri, Aug 21 | from Kotaku
That mechanic gives StarCraft II's single-player campaign a bit of an adventure game feel, even if most of what the game offers during these moments is atmosphere. These moments replace the talking head intermissions from the original StarCraft.
Mon, Aug 17 | from Kotaku
Karune was kind enough to assuage the fears of Protoss players, now dreading the Terran Infantry more than ever: Blizzard has finally named the puppy publically: the Galaxy scripting language. A fitting name for a tool so often described as able to alter any property and behavior in the St...
Sat, Jun 13 | from StarCraft-2 (Feedburner)
I've always loved StarCraft as a game, but never really knew about the competitive side of it. I can remember various discussion with my friends about how StarCraft could be even better. We talked about what should be added in StarCraft 2 (funnily enough, most of our ideas seem to have been in...
Fri, May 15 | from STARFEEDER
They could have simply stopped there, but no. On the StarCraft 2 webpage they introduce Terra-Tron, the most powerful Terran unit ever created. With a role listed as "Omega Supreme Defense", Terra-Tron is an entire Terran base that transforms into a giant robot. It is a thing of beauty to beh...
Tue, Mar 31 | from Kotaku
StarCraft, PC Games, Video Games & Systems Videopinions are product reviews and demonstrations by the people who use them - in full motion video ... espanol.video.yahoo.com
Wed, Mar 18 | from espanol.video.yahoo.com