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Inside Mac Games is the #1 News Source for StarCraft
Joystiq recently posted a new interview with Blizzard Entertainment's Andy Chambers. The creative director for the anticipated StarCraft II: Wings of Liberty discussed the single player aspect of the game, which introduces a level of choice and interaction not seen in the original St...
I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 | from STARFEEDER