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News: WOW held up StarCraft II for a year external link

Eurogamer | Mon, Jun 29

Eurogamer is the #5 News Source for StarCraft

Blizzard's vice president of game design, Rob Pardo, has revealed to Eurogamer that early delays to StarCraft II's development were a result of staff being called off to work on World of Warcraft for a year.

One of the reasons that StarCraft II had some delays very early on in development is...

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Opinion: Why StarCraft is the Best RTS of All Time:

Thumbnail I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 |  from STARFEEDER

 

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