Elsewhere on NoobGibs: Half-Life | Activision | Vivendi Games | World in Conflict | Age of Conan | World of Warcraft | Command and Conquer | Age of Empires | The Elder Scrolls | Hellgate: London |
While much of the early StarCraft II game feels familiar, Blizzard has added another layer of strategy to something as simple as resource gathering. Each faction, Terran, Zerg and Protoss, have ways of boosting their resourcing means.
I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 | from STARFEEDER