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StarCraft-2 (Feedburner) | by Anderson Mccutcheon | Fri, Sep 4

Further, with the promise of monetary reward, StarCraft 2 mods could be taken to the extreme. Development teams would be able to form, supported by publishers (or perhaps Blizzard themselves?), and create entire new games using the Galaxy Editor and based on the StarCraft 2 engine. Indee...

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2 mainstream media and 1 bloggers weighed in on a similar topic

3 Months Ago, Inside Mac Games says (in SC II: Helfer As Kerrigan, LAN Possibility, Fan Mod Sales) Blizzard Entertainment's Blizzcon event has revealed new information about the upcoming StarCraft II. During a panel discussion of the game's lore Blizzard reps revealed that Tricia Helfer, known to sci-fi fans as Battlestar Galactica's Number Six, will be the new voice of Sarah Kerr...

And Eurogamer says (in News: StarCraft II to allow paid-for mods) As part of Blizzard's ambitious plans for the new version of the Battle.net online platform to launch alongside StarCraft II, the company's design chief Rob Pardo revealed plans to allow the mod community to sell content on a StarCraft II Marketplace after launch.

Thumbnail And Mike Fahey from Kotaku says (in Blizzard: You May Sell Your StarCraft 2 Maps On Battle.net, Eventually) Blizzard wants to foster the best mod community in existence, and to that ends they've unveiled plans to single out premium custom-created maps for sales on a StarCraft 2 marketplace. Maps will be split into two categories - normal and premium - with the former free and the latter for sale,...

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Opinion: Why StarCraft is the Best RTS of All Time:

Thumbnail I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 |  from STARFEEDER

 

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