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Kotaku is the #1 Blogger for StarCraft
We took a closer look at the Monk, the Street Fighter character of Diablo III, with low survivability but quick and devastating attacks leaving enemies reeling from the feeling. We also looks at the integration planned for Battle.Net and StarCraft 2 in words and pictures, discovering tha...
I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 | from STARFEEDER