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Softpedia is the #17 Blogger for StarCraft
As sad as this may seem, a lot of fans will gladly pay out such an amount just to experience BlizzCon and see the developers from their favorite company give lectures and show previews of the upcoming titles, like StarCraft II, Diablo III or other ...
I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 | from STARFEEDER