Elsewhere on NoobGibs: World in Conflict | Age of Empires | The Elder Scrolls | Half-Life | World of Warcraft | Vivendi Games | Age of Conan | Hellgate: London | Command and Conquer | Activision |
The success of the StarCraft 2 multiplayer as well as the Battle.net Marketplace greatly depend on the social appeal of pre-, in- and post-game player interaction, and Blizzard’s efforts in this area have not gone unnoticed. Battle.net’s social features, the improved observer and repl...
I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 | from STARFEEDER