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Nuclear Launch Detected is the #3 Blogger for StarCraft
StarCraft II will support widescreen but not multi-monitor. Widescreen is definitely becoming more of an industry standard, but multi-monitor support for StarCraft II may be too great of a tactical advantage over other players without more than one monitor.
2 bloggers weighed in on a similar topic
10 Months Ago,
Anderson Mccutcheon from SC2 says
(in Opinion: Q&A 48: Macro Complicates, No Day/Night in Multiplayer)
StarCraft II will support widescreen but not multi-monitor. Widescreen is definitely becoming more of an industry standard, but multi-monitor support for StarCraft II may be too great of a tactical advantage over other players without more than one monitor.
And
Anderson Mccutcheon from StarCraft-2 (Feedburner) says
(in Opinion: Q&A 48: Macro Complicates, No Day/Night in Multiplayer)
StarCraft II will support widescreen but not multi-monitor. Widescreen is definitely becoming more of an industry standard, but multi-monitor support for StarCraft II may be too great of a tactical advantage over other players without more than one monitor.
I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 | from STARFEEDER