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Breaking News from Curse | by keikun17 (keikun17) | Thu, Dec 6

Breaking News from Curse is the #19 Blogger for StarCraft

It has been an exciting week of business related headlines about the new company ‘Activision Blizzard.’ Many have asked me about how this would affect products like StarCraft II, and the answer is that it won’t. We still have our extremely talented development team on this task, working ex...

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1 mainstream media and 5 bloggers weighed in on a similar topic

5 Months Ago, Inside Mac Games says (in StarCraft II: Q&A Round 52, Map Maker Series) The 52nd Q&A focusing on answers to fan questions about StarCraft II, Blizzard Entertainment's long awaited sequel to the original StarCraft, is now available. This edition of the Q&A focuses on the map making tools planned for inclusion with the game. SC II will introduce new mu...

And NuclearLaunchDetected from Nuclear Launch Detected says (in StarCraft II Q&A – Batch 52) 1. Does it still use the JASS language, or perhaps an upgraded version of JASS?
StarCraft II uses an entirely new scripting language, which we’ve called Galaxy. This language is very similar to C, and anyone familiar with programming in C will have no trouble picking it up.

Thumbnail And Zetaras Xal'Kurat from StarCraft-2 (Feedburner) says (in Opinion: Karunology: EMP Vs Protoss Shields; Q&A 52: MapMaker Series) Karune was kind enough to assuage the fears of Protoss players, now dreading the Terran Infantry more than ever:

Blizzard has finally named the puppy publically: the Galaxy scripting language. A fitting name for a tool so often described as able to alter any property and behavior in the St...

25 Months Ago, StarCraftZone.com says (in Karune Q&A Batch 23) There will be several more in-game cutscenes, which are at a much higher quality than the original StarCraft pre-rendered movies. And while StarCraft II's single player will likely feature a few less pre-rendered movies, they will be much longer and more epic than anything seen in the or...

Thumbnail 26 Months Ago, NuclearLaunchDetected from nuclearlaunchdetected (WordPress) says (in StarCraft II Q&A - Batch 21) Another Q&A, this time featuring questions from fans in South Korea:

1. Do you have any plan to put the auto-casting ability into StarCraft II units, just like in Warcraft III?

The StarCraft II storyline will continue 4 years after the events of Brood War.

Thumbnail And MedievalDragon from starcrafttwo.com says (in Starcraft II - Batch 21) —StarCraft II Q&A - Batch 21—

The StarCraft II storyline will continue 4 years after the events of Brood War.

6. Players often tend to stack up workers and air units looking as one group in original StarCraft. Will this still be possible in StarCraft II?

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