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Chris Metzen, otherwise known as Vice President of Creative Development at Blizzard Entertainment, spoke with IGN on the story and lore behind...
I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 | from STARFEEDER