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StarCraft II is a trilogy of military science fiction real-time strategy video games currently under development by Blizzard Entertainment as a sequel to the award-winning 1998 video game StarCraft. StarCraft II, originally envisioned as a single game, was announced to be a trilogy a...
I really think macro should always play a huge roll in any RTS no matter the style of gameplay. I really do hope that Blizzard has thought long and hard about what makes StarCraft so much better than every other RTS made and takes great strides to capture that again in StarCraft 2.
Wed, Oct 7 | from STARFEEDER