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Third Opinion: The Fundamental Dilemma of Mirror's Edge external link

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Wired News | by Chris Kohler | Wed, Nov 19

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I'm not saying that Mirror's Edgeshould have ripped off Prince of Persia, even though it would have helped. I'm saying that if DICE's game was going to be built around the idea of dying a lot, which I think it was, it should have made dying more fun.

Image courtesy Electronic Arts

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