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Gamasutra

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Wednesday, Jun 17

Report: Capcom's MT Framework 2.0 Designed With External Use In Mind

Thumbnail  CA Licensing of full-scale engine technology isn't nearly as prevalent in Japan as it is in the West, where we have game developers licensing engines such as Epic Games' Unreal Engine 3, Emergent's Gamebryo, and Crytek's CryEngine. ...

Tuesday, Jun 16

Analysis: The PC's Game 9 From Outer Space

Thumbnail  CA It certainly looks dated; it's running on the Unreal Tournament 2004 engine, and it's the considerably polished end result from a mod of the same game, made by a studio who started off as a modding company. Obviously its extensive publicising on Steam ...

Wednesday, May 27

Propaganda Developing Pirates Of The Caribbean: Armada Of The Damned

Thumbnail  CA Armada of the Damned puts players in the role of a pirate, and incorporates “numerous moral and character choices” that will affect the game's story and world. Propaganda's first and only game to date is 2008's Unreal Engine 3-powered first-person ...

Monday, May 25

Epic's Sweeney: Games Are 'Factor Of 1000' Off From Graphical Realism

Thumbnail  CA Sweeney, who founded Epic Games as a PC shareware company in 1991 and is renowned as one of the game industry's all-time technical gurus, continues to play a pivotal technical role at the Unreal Engine and Gears Of War developer. ...

From The Past To The Future: Tim Sweeney Talks

Thumbnail by Benj Edwards Gears of War. Unreal Engine. Journalists commonly use these two phrases to quickly encapsulate the history of Epic Games, a highly successful video game developer based in Cary, North Carolina. And why not? The Gears of War franchise ...

 
 

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