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It also moved into the hysterical when Martin Janse, the game's producer, started explaining the technology that's going into the game, which is running under Epic's Unreal Engine. It's not that the tech is funny, but when you consider why the ...
| 1 | Megatokyo News |
| 2 | GGL Wire |
| 3 | Gaming Today |
| 4 | pc.qj.net |
| 5 | YouTube |
| 6 | exophase.com, the G... |
| 7 | tacticalgamer.com |
| 8 | http |
| 9 | Hq.Com
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| 10 | Aeropause Games |
| 11 | boardsus.playstatio... |
| 12 | SpawnPoint |
| 13 | my.opera.com |
| 14 | Blogcritics |
| 15 | balkansport.info |
With any game running on Unreal Engine 3 technology, you’re going to get some texture loading issues, but by the looks of this new video featuring a graphics comparison between the PS3 and Xbox 360 versions of Borderlands, the PS3 loads in the higher resolution textures quite a bit faster...
Mon, Oct 26 | from EL33TONLINE