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Icrontic presents the first of a three part Developer's Diary for the fantasy hack-n-slash Fairytale Fights. In this episode, the developers introduce us to the game, explain the weapon types, the reasons for choosing Unreal Engine 3, and the unique combat style.
| 1 | Kotaku |
| 2 | Softpedia |
| 3 | EL33TONLINE
Member of the Boxxet Network |
| 4 | Gaming Today |
| 5 | pc.qj.net |
| 6 | YouTube |
| 7 | eXophase.com, the G... |
| 8 | tacticalgamer.com |
| 9 | zikkir.com |
| 10 | Hq.Com
Member of the Boxxet Network |
| 11 | linuxquestions.org |
| 12 | Phoronix |
| 13 | Aeropause |
| 14 | GGL Wire |
| 15 | tuxmachines.org |
We will now switch over to UDK. We plan to release a demo version and then turn Haunted into a standalone download title. Also, we want to thank all Haunted players for the support and feedback that helped to shape the game into what it is today!
Fri, Nov 13 | from BeyondUnreal