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VirginWorlds MMO (www.virginworlds.com) has great Warhammer Online: Age of Reckoning news, photos, videos and more
So what buzz-phrase has me hopping mad? What is it that has opened Fran's eyes? I am glad you asked. What has opened Fran's eyes is talking to Paul Barnett about how much hatred he has heaped on his shoulders by the gaming community as a Creative Director for Mythic. What has me hopping mad is the...
Yet, one of the features I see planned for Jumpgate Evolution is what appears to be “twitch based” combat - by far a large improvement over Eve Online where combat is nearly automatic in pve, and more a matter of who has more skill points in pvp. This is tempered, of course by situations where o...
When Mythic was done telling Fran and I that all the cool kids were still playing Warhammer, the tone of the email changed entirely. If there was any doubt about the desperation of the letter this part removed all doubt. Like a desperate lover who will say anything to be taken back, Mythic bega...
The above statements are from the official forums of Eve Online. As any of the regular “No Prisoners, No Mercy” listeners know, I have returned to Eve Online. There are some new things and a few wonderful surprises. But in many cases, as grandmother used to say, “The more things change the more...
What I am most concerned with are words that I read in Warhammer articles such as these from Greenskin.com:“Warhammer Online has HUGE game design issues. Mythic gave people a path of least resistance and people took it. Put aside all the bugs, balance and polish issues, and at its core, the ga...
The time has come to nominate your favourite Warhammer Online community sites of 2008! I will use these nominations to set up some polls next Monday (Jan 12), so the entire WAR community can unleash their votes in a no holds barred deathmatch!
Honestly, I'm a bit surprised by the negativity I see in many places about 2009 being a much worse year for MMORPGs than 2008. I don't see it that way. Because, frankly, 2008 wasn't all that successful. Several games folded, and even AAA titles like Age of Conan or Warhammer Online did less well...
I’m really excited that I can finally report on an awesome few days in Warhammer Online. The past few days … I think it’s been 4 or 5 now actually… I’ve been having nothing but amazing experiences in WAR. Now that Happy Fun Guyz (Our guild/community) are once again thriving in Warhammer (and...
It took a couple days for me to realize I was avoiding WAR, and a couple more days to admit it to myself. It’s not an easy realization for me, partially because I really enjoy some parts of WAR. The open RvR is the most fun I’ve had in an MMO since Dark Age of Camelot, and I really think Mythic has made...
Filed under: Fantasy, Screenshots, Warhammer Online, One Shots We're nearing the end of Warhammer Online's holiday event, Keg End. As several of my friends would tell me, the end of a keg is a sad occasion, but this particular version has been pretty fun. Besides, you have all the great memo...
Now that I’ve been devoting the vast majority of my time to Warhammer Online again, I’ve come across a few issues once again that were there before and bothered me. I had hoped these issues would have been resolved within the past month since they are, at least to me, dire. Warhammer has seve...
Why are we doing this? With the rise of pre-release hype and fall of some unmet post-release expectations, we’ve noticed the shrinking of a once large and booming Warhammer Online blogging community. We think there’s room for this community to grow again and we’d like to help new bloggers...
Looking forward to 2009, to me that year is potentially more exciting than 2008 in terms of new games and updates. I never played Warhammer Online and I have not played any World of Warcraft expansion either. These titles were not particularly interesting to me, so there was not so much in 200...
Dr. Richard Bartle will stun the massive gaming community by making controversial statements about a popular MMO and will actually mean what he says. He will not give follow up interviews with Massively to clarify his position nor post comments to blog sites to correct misinterpretatio...
Keen and Graev’s Gaming Blog will celebrate 2 years of writing early this year and I hope that you will all join us for yet another fantastic year of gaming and community. Remember, the only thing that matters is that you are having fun.
Warhammer Online screamed “WAAAGH!” in September, but within six weeks the Mythic team was trying to consolidate its population rather than adding new servers, something that Mark Jacobs himself had previously said would be a sign they were in trouble. Not that Mr. Jacobs is now saying t...
So as result of that traffic, the major change in 2008 was that I got a lot more official recognition of my work. And that makes me very proud. Which is important, because this blog runs on vanity, and isn't creating any sort of income for me. At least that business model is pretty much recession p...
Public quests are an amazing concept and can really enhance the PvE side of an MMORPG, but I feel they are still “1.0″ as implemented in Warhammer Online. I don’t know if Mythic will bother “wasting time” beefing up their quality but I think it will go a long way toward enhancing the experience...
These 7-day trial keys are non-transferrable, so there’s no point in asking for them if you’re not going to use them. If, however, you are interested and WILL use them to give Warhammer Online a whirl, just leave a comment on this page with your preferred server and realm and I’ll send out an e...
Filed under: Fantasy, Game mechanics, Warhammer Online, PvE Warhammer Online's dev team is at it again with part two of their three-part guide on the PvE dungeons. This article gives us just a slight overview of four PvE dungeons and what they're all about, without giving spoilers. These f...
So now that I finally hit the cap I can start getting into PvP (RvR) much more, currently I’m only rank 22 for renown points which is pretty low considering I’m at lev 40. I’ve done a few keep seiges, but have really just being doing quests to level, so now that I’m done with that it’s all RvR from...
Filed under: Fantasy, Video, Game mechanics, MMO industry, Warhammer Online, Academic, Education Just before Warhammer Online launched, we were treated to a gorgeous new cinematic to give us just a taste of what to expect in the game. This teaser launched right about the same time as Wor...
I bowed out of my last MMO subscription which was Warhammer Online. I'm sure it will get there someday with more players or a mechanic that scales all the barren PVE encounters. When that day comes, I'll resubscribe. One of...
Filed under: Fantasy, MMO industry, Warhammer Online Just days after our own Best of 2008 were announced, G4 TV show X-Play has confirmed Warhammer Online as the best game release of the year. Their reasons mirror many voiced here including the RvR combat system, solo-able character cla...
If I wasn't playing World of Warcraft, I could totally imagine to play one of the other games out there. Lord of the Rings Online, for example, or Warhammer Online. So why am I playing WoW? One of the major reasons is that all of my friends are playing. That is called a network effect, games or serv...
Age of Conan. I beta’d AoC and while parts were promising, it became clear that Funcom was rushing it out the door. PvE underdeveloped, system requirements too high, PvP not really implemented as well as game breaking bugs meant I was going to pass before release.
2008 was a very intense year for MMO gaming, full of tales of intrigue and adventure — and that’s just the marketing departments! Some of this year’s biggest releases — WoW’s expansion, Age of Conan, Warhammer Online — I just could not find time for. 2009 isn’t looking as intense as 2008, but...
The idea of adding a Darkness Falls(DF)-like dungeon to Warhammer Online has been floating around since beta, and has even been hinted at by Mythic themselves. DF was a HUGE success in Dark Age of Camelot, and combined PvE and PvP perfectly. You went in to PvE, but you knew that at any time, a Pv...
Online games are, first and foremost, a hobby. Like bowling, golf, or any other social hobby, there has to always be a ‘reason’ to engage in your leisure pastime. Mythic Entertainment specifically designed Warhammer Online with that thought in mind, and I think Turbine has proven out an un...
Back in October, I had a rough time with Warhammer Online: Age of Reckoning (WAR). I wanted to take some time to give an update to my two damning posts. First, an update to Epic Fail Mythic. To start off, I have moved on to Tier 4 and transferred my characters from Averheim to Badlands.
Filed under: Fantasy, Business models, Warhammer Online, News items The Warhammer Online December newsletter is filled with some of the announcements we've already mentioned at Massively, such as the Keg End holiday event, the two new careers, and some the other big changes that are i...
I haven't played Warhammer Online in 2 to 3 weeks, except to pop on once to reset my talents after the 1.0.6 patch. Scenarios were still fun but slugging it out solo doing the PVE content, completely took the wind...
Warhammer Online's Mark Jacobs has penned a holiday note for players that will bring happy smiles. Hidden among the patch discussion and statistics is a little note about an accelerated leveling curve soon to show up. Read more!
The official patch notes for Warhammer Online patch v1.1.0b are available. The patch features a fairly long list of RvR changes that you'll want to read by clicking below.
The wheel of the seasons has turned, ushering out the sun's last warmth with bitter blasts of northern winds. As snow creeps down to block mountain passes and lock the Warhammer world in the icy talons of winter, the citizens of the Old World raise their mugs high; the time of Keg End is at hand....
Warhammer Online devs have posted the official patch notes for v1.1a. The new patch features several fixes as well as several RvR changes. See what's new in v1.1a by clicking below.
With Warhammer Online: Age of Reckoning's first major content update set to go live today, members of the WAR team found some time in their busy schedules to speak with WarCry Editor John Funk about Patch 1.1 and the goodies inside it - new live events, an overhauled open-world RvR system, a...
As a side note, I reached rank 34 last night after a few easy quests and jumping into scenarios with a semi-organized guild group. We need more healers btw, so feel free to apply on our guild site if you fit the bill! I’m really hoping the 1.1 patch will give me that burning desire to play WAR again....
“In order to track characters more efficiently, we only track characters that are submitted to our tracker. By doing it this way, we don’t waste time going through every single character that was ever created. That would take days for each update and would make Mythic unhappy! Instead, we r...
Filed under: Fantasy, Patches, Warhammer Online The latest updates for Warhammer Online are now live on North American servers (Oceanic servers should be coming back up by noon EST) giving players the Knight of the Blazing Sun and Black Guard career options. In addition, hot fixes for a s...
I really like Warhammer Online. Sure, it has its problems, but Mythic seems truly dedicated to the game (unlike some other newer MMOs). It has some level of PvE, but I have Lord of the Rings Online for PvE. Public Quests, I hope, will shape the future of MMO PvE content, but Mythic has laid do...
I have decided to summarize my thoughts on problems in ‘Warhammer online: Age of Reckoning’, and possible improvements or solutions. This is for the most part a subjective view (my opinion) so if you only care for objective stuff, feel free not to read any of this, it will certainly save bot...
I feel compelled to do another installment here on how Warhammer online is progressing a little passed the 60 day mark of going live. Those of you who have followed my writing on MMORPG.com and MMOCrunch may remember that I wrote my review of the game right before launch, and at the 30 day mark I...
Warhammer Online developers have created a handy dandy how-to guide for laying siege to cities and towns. Check out a portion of the article by clicking below.
And, finally, my friends at Ideazon would like to point out that Mythic told them that the L key should bring up the quest log as well, so it is printed on their Warhammer Online edition keyboard. Damn you Mythic! Damn you! Posted in entertainment, Warhammer Online Tagged: Zboard
Make keep taking meaningful by adding a Darkness Falls type dungeon. Warhammer Online, back in November 2007, was delayed in order to transform the game to align closer with DAOC’s RvR but it forgot that one crucial element… the PURPOSE. Sure, city sieges are a purpose but let’s be realist...
The main problem is that tanks have low DPS, because of this when doing a public quests or a Keep sieges, I always finish in the bottom of the list when it comes to participation. My tank is meant to take massive damage, which it does, but when the roll comes for the loot bags, I almost never get o...
People have been asking for a Darkness Falls-like dungeon for a long time - I’m one of them. But before when I was asking for one it was because I enjoyed the dungeon’s design and dynamic nature. However, now I realize how integral it is in a game like Warhammer Online and Dark Age of Camelot. I...
One of the more common Warhammer Online gripes around the community lately is centered around WAR’s lack of immersion and game world. Simply put, many people feel like they are “playing a game” when they play WAR and are not experiencing the same kind of immersion they’ve felt in past MMORP...
The RvR PQ was actually fun, and it looked like it could’ve been even more fun if it had been planned a little bit better. I’m on a medium population server, and the amount of people that showed up to the RvR areas for the event was absolutely staggering. I had to tinker with my settings for a few mi...
While the motives of individual players might differ, on the large scale we can assume that people who prefer PvP will drift towards WAR, and those who prefer PvE will drift towards WoW. The two games together will totally dominate the US / European market for MMORPGs. And it is interesting t...
Warhammer Online has just too much content. I think back to pre-release, and the announcement that Mythic had cut 4 cities, and the player outcry of “oh now we will just be repeating the same city all the time, boring”. Funny how truly off that sentiment was.
I am of course talking about Warhammer Online, and the current ‘scenario plague’ infecting so many of its players. Over-simplified, scenarios are too popular, and in turn they suck away too many players to their instanced content, leaving the actual game world barren. In a game so heavily...
Saturday night found the entire cast of the Twilight Dandies in Warhammer Online looking for adventure or maybe a musical number. WAR, we’re trying, but we’re not hard core enough to stay in the fun curve it seems. Posted in entertainment, Instance Group, Warhammer Online Tagged: Altd...
If you've been following this particular exchange you'll know the score, but let's recap: Blizzard's Jeff Kaplan just like turned around and said some stuff about Warhammer Online, about how he wasn't even in the Beta and stuff, and Mark Jacobs was like whoa, and he totally turned around...
Welcome again to Broken Toys, your Warhammer Online fansite. (I’m sure Mythic’s community team will GET RIGHT ON sending me the invites to fan junkets.) Oh by the way, there was also a somewhat major World of Warcraft patch this week, which broke all the servers. So, there’s your WoW news: ser...
When you log onto WAR light, you don't enter the world of Warhammer Online, but just a series of lobby screens. You select your character on the first screen, and then are presented with a screen listing all the waiting queues for the various scenarios. This is actually an improvement over th...
The letter is all about the upcoming 1.1 patch, which will bring a ton of improvements and expansion to WAR. Mark did not state a specific release date, but considering we have had hot fixes or small patches daily, I doubt this will be a “WoW will have hero classes shortly after release” type of...
Filed under: Fantasy, Patches, Warhammer Online. If you're a Warhammer player you've probably gotten the impression that Mythic's patching cycle is on par with a hampster's exercise wheel. This is the third week in a row we've seen a ...
This is issue one for me and a lot of the community at the moment. The entire premise of Warhammer Online is the war in the overworld. I don’t think anyone bought this game to do instanced battlegrounds, but at the present time they seem to be the most rewarding option in regards of using RvR to ad...
On November 13 me and many other MMORPG players will have to make a decision: Do we continue to play Warhammer Online, or do we go back to World of Warcraft and the new Wrath of the Lich King expansion? So somewhere in my head there is a little virtual decision gauge, which looks like this:As yo...
Warhammer Online has instituted a new system with patch v1.01. The "overkill xp penalty" is intended to balance the amount of experience gained by AOE groups as opposed to "normal" individuals/groups. Check out the official word on the ...
Filed under: Fantasy, New titles, Reviews, Warhammer Online As we now enter the second full week of Warhammer Online's live service, reviews of the Mythic Entertainment title are continuing to be released. One analysis in particular you might want to check out is X-Play's review of the g...
The other main innovation in combat is the fact that there is collision detection, so you can’t just walk through other players (friend or foe). This is very interesting, particularly in siege warfare, as placement thus becomes far more important – particularly for tanks.
Warhammer Online has piqued my interest, and I'll post a longer commentary on it tomorrow probably. But first, one particular minor feature caught me eye and brought back some memories of a discussion I had online with a friend recently.
PvE quests are your normal run of the mill MMORPG quests, however if you don’t want to do any of them, don’t, you don’t have too. Don’t like RvR, join a normal server and just play the normal PvE quests. The best part of Warhammer Online is that it doesn’t force you to do anything you don’t want...
II. Player vs Player/Realm vs Realm III. PvE / Grouping It’s obvious, but if you are a fan of PvE games, raiding instances, and the like, you will not enjoy Warhammer Online in the least. There just isn’t enough PvE content to keep fans of item hunting and repeating bosses happy.
Every Warhammer class explainedRead below for crunchy game details on every single class in Warhammer Online: Age of Reckoning. At the end of the piece, check out the designers' take on why the Skaven (among other races) aren't in the ...
The newest patch to the Warhammer Online open beta is out, with servers still down and slated to come back up around 12:30 EDT. Unlike the preview+ patch (4.1) these notes are all free and clear. As long as you're waiting for your Waagh ...
WARHAMMER ONLINE: Fellow MMO blogger, Michael Zenke has written up an excellent article over at Massively entitled, “A World of Warcraft Player’s Guide to Warhammer Online“. The helpful guide offers up info on world setting and gameplay ...
the full patch notes for Warhammer Online Beta Patch 4.1 are under NDA. That said, there is just a ton of new stuff that you might have missed between the end of the last Beta cycle and now. We're not going to temp Mythic's ire by ...
Mythic Entertainment just opened the virtual gates for the Warhammer Online open beta test. After fans spent half the morning expressing their impatience and Rickrolling one another on the game's various forums, ...
While the full 4.1 patch notes are still under NDA, the notes for this weekend's preview delve into Warhammer Online: Age of Reckoning are free and clear for everyone to enjoy. And they're still pretty freaking huge. ...
Mythic's Mark Jacobs wrote a post-announcement update on the Vault Network boards today. The purpose of the post was to clarify some of the details about the release date, pre-orders, and the beta test. Warhammer Online fans should ...
Earlier today, the EA store was updated with an August 23rd date, but that apparently was an error. September 18th is it folks! Get ready for some Realm on Realm action! Check out the full press release behind the jump. ...
In the latest of an ongoing series of interviews with MMORPG.com, Mythic Entertainment VP and General Manager Mark Jacobs has dropped big news on the Warhammer Online fanbase ... AoC patch on Testlive brings more fixes, causes combo ...
EA Mythic co-founder and Age of Reckoning lead designer Mark Jacobs introduces players and fans of the Warhammer series to the crafting system to be implemented in the upcoming expansion. Watch the video after the jump.