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Tuesday, Sep 22

Launch Day: How to deal with day one in the post-WoW MMO space

From an outsider’s perspective looking in, Aion’s launch seems to be having the same issue Warhammer Online had a year ago; dealing with the huge initial rush of players and tourists flooding the servers on day one. In the post-WoW MMO space, it’s more or less a given now that any majorly adv...

Friday, Sep 18

Warhammer Online: The more Mythic talks, the less hope I have.

Too much stuff going on today that I want to talk about, and on a Friday no less. Jeff Hickman from Mythic talked at GDC about Warhammer Online and what he believes are some of the mistakes made with the game. While I don’t directly disagree with his three flaws, especially that making PvE brain...

Tuesday, Sep 8

What clearing your HD tells you about the state of gaming

My main gaming PC was in need of a purge (and it looks like I’m not the only one with that idea), and so on Friday I did a hard drive wipe and a fresh install of Vista (which is all one-click easy thanks to Alien Respawn). It’s funny how many of the things previously on the drive are found as ‘must hav...

Monday, Aug 10

Warhammer Online 1.3.1 patch: Will it fix Tier 4?

As frequent readers here know, I’ve been playing Warhammer Online casually for the last few months now, alongside DarkFall and Blood Bowl. While I originally pegged WAR as my ‘full time’ MMO at release, the games issues with population and tier 4 (and the launch of DarkFall) cut that time d...

Thursday, Aug 6

Warhammer Online vs DarkFall: Combat

Expanding a bit on yesterdays post about combat, I think it will be worthwhile to compare what I currently do in Warhammer Online versus what combat looks like when I play DarkFall. In a somewhat odd twist, most of my time in DF right now is spent doing PvE, while my time in WAR is 100% PvP.

Tuesday, Feb 3

Opinion: WAR 1.1.1 patch, fixing oRvR one step at a time.

Patch 1.1.1 is out today for Warhammer Online, with some short but potentially very sweet notes. Once a player hits rank 40, the focus of the game goes (as intended) straight to the RvR campaign, with the ultimate goal of sacking the other realms capital. The major brick wall currently facing m...

Tuesday, Jan 20

Slayers, Darkness Falls, and other ‘big news’ for Warhammer Online.

Lastly, I’m really hoping the two new classes are not the only thing Mythic has planned for the ‘big news’ coming soon. They need to announce the DarknessFalls-style RvR dungeon, and hopefully the redesign of keeps to include customization and destructible walls. Moving the sole focus of...

Thursday, Nov 20

Warhammer's major problem, the players.

Warhammer is plagued by some rather terrible flaws, flaws that should have been tested in beta. The flaws have nothing to do with coding errors or graphical problems, but rather center around player actions and motivation. Warhammer Online’s biggest problem is the players are simply not...

Tuesday, Sep 23

More freaks than elves, what happened to the NE Huntard kiddies?

During the Warhammer Online beta, each poll showed Destruction being more popular than Order, sometimes vastly more popular. These numbers were always taken with a grain of salt, with the common response of "it's beta, the casuals don't play beta, and the hardcore like evil". We all thoug...

Monday, Sep 8

Warhammer Open Beta mini-report.

Thumbnail While having access to Open Beta is nice, I just want the week to hurry up and end, Sunday to arrive, and create my live characters. Only a week! Preview weekend plus took place the last few days, and today is the first day of Open Beta for Warhammer Online. Unlike the first preview weekend, Myth...

Wednesday, Sep 3

Warhammer Online Open Beta, Launch, and the hype.

Thumbnail The Warhammer Online open beta is just around the corner, and shortly after Warhammer will finally go live. While the game is by no means ‘finished’ or ‘perfect’, it’s actually in far better shape than what most people saw during the preview weekend.

 
 

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