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Second, their "live to die" attitude means that they don't really care about acquiring gold or items, which essentially removes one of the primary rewards of the MMO experience. With those two issues looming large through the early stages of ...
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Filed under: Fantasy, Warhammer Online, Opinion Like I said before, Mythic screwed up royally in implementation. By broadening their appeal to too many people they diluted the quality of their feature set and in the process made some really odd design decisions (e.g., Let's ramp up this hu...
Wed, Jul 1 | from Massively