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VirginWorlds MMO is the #1 Blogger for Warhammer Online: Age of Reckoning
Filed under: Fantasy, Patches, Warhammer Online The latest updates for Warhammer Online are now live on North American servers (Oceanic servers should be coming back up by noon EST) giving players the Knight of the Blazing Sun and Black Guard career options. In addition, hot fixes for a s...
5 bloggers weighed in on a similar topic
13 Months Ago,
Giuseppe Nelva from Classy Gamer says
(in Warhammer Online 1.05 patch notes released)
Today Mythic released the patch notes for version 1.05, that should be available shortly on the soon to be opened public test server for Warhammer Online. Almost every class got a major overhaul and rebalancing, in what definately looks ...
And
pakdownloads.com says
(in Patch: Warhammer Online Update Coming in December)
Mythic Entertainment, the developers of Warhammer Online: Age of Reckoning, are delivering the biggest update of the game yet in December. The 1.1 patch will be offering a lot of new content and, of course, fixes for the people who got ...
And
pr@rpgland.com from RPG Land says
(in Patch: Warhammer Online: two new classes this winter)
Mythic Entertainment today announced that two “new” careers, the Empire’s Knight of the Blazing Sun and the Dark Elf Black Guard, will be added to the newly released, Warhammer Online: Age of Reckoning in content patch 1.1 later ...
And
Gamerz Needs says
(in Warhammer Online fall patch gets class-y)
Dark Elf Black Guard and Empire Knight will be reintroduced in December; update also includes mail, chat fixes, RVR tweaks, career rebalancing.
And
John Walker from Rock, Paper, Shotgun says
(in Rush To The Tanks: New Warhammer Online Patch)
Mythic have announcified two new careers for Warhammer Online, due to appear this Winter. And they’re beefcake. The Empire’s Knight of the Blazing Sun, and the Dark Elf Black Guard will be available to the game’s current 750000 players, ...
Mythic has been pulling out all stops lately in an effort to improve Warhammer Online. One of their latest changes was to remove fortresses from the RvR campaign equation because many players found them to be a laggy and boring hurdle to be overcome. Doing so, however, had a predictable resu...
Thu, Nov 5 | from Massively