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Keen and Graev's Gaming is the #8 Blogger for Warhammer Online: Age of Reckoning
Make keep taking meaningful by adding a Darkness Falls type dungeon. Warhammer Online, back in November 2007, was delayed in order to transform the game to align closer with DAOC’s RvR but it forgot that one crucial element… the PURPOSE. Sure, city sieges are a purpose but let’s be realist...
2 bloggers weighed in on a similar topic
12 Months Ago,
VirginWorlds MMO says
(in Keen and Graev's Gaming Blog: Drastic changes needed for Warhammer Online)
Make keep taking meaningful by adding a Darkness Falls type dungeon. Warhammer Online, back in November 2007, was delayed in order to transform the game to align closer with DAOC’s RvR but it forgot that one crucial element… the PURPOSE. Sure, city sieges are a purpose but let’s be realist...
15 Months Ago,
ferv0r from ferv0r (WordPress) says
(in Warhammer Online: My 2nd day of open beta was annoying)
WAR is not a bad game. By current MMORPG standards, it's actually a good game. It is a generic MMORPG with a couple new features, based on a popular IP. It completely failed to grab my attention (which is in sharp contrast to Age of Conan, which was really appealing to me from the very beginnin...
MMO reviews are a funny thing. Besides the fact that they're ripe for subjectivity and personal bias (like all reviews), they're also judging a type of game that is always changing. Maybe that's why Eurogamer does re-reviews. They originally scored Warhammer Online with an 8/10, calling i...
Tue, Aug 11 | from Massively