GRAEV’s take on Warhammer Online. external link

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Keen and Graev's Gaming | by Graev | Fri, Sep 26

Keen and Graev's Gaming is the #8 Blogger for Warhammer Online: Age of Reckoning

You’re probably wondering what any of this has to do with Warhammer Online. Frankly, I didn’t expect to get into this, but I think it helps illustrate how I’ve failed to stick with a game for quite some time. Of course Warhammer Online isn’t too much of anything new either, but I do find myself e...

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1 bloggers weighed in on a similar topic

Thumbnail 7 Months Ago, Syp from biobreak (WordPress) says (in WAR: Devolving) One of the amusing and perhaps unsettling aspects of Warhammer Online’s development is that it seems to be taking as many steps backwards — in time — as it does forward.  When the game came out, everyone including Mythic was toting WAR to be Dark Age of Camelot 2.0.  It was the “next generation”...

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Warhammer Online interim city siege fixes

Thumbnail Mythic has been pulling out all stops lately in an effort to improve Warhammer Online. One of their latest changes was to remove fortresses from the RvR campaign equation because many players found them to be a laggy and boring hurdle to be overcome. Doing so, however, had a predictable resu...
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