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What do you think? Are there too many MMORPGs around now? And are they too similar to each other? Is the MMORPG market too saturated for yet another level-based, quest-guided, standard MMORPG design? What would it take for a game to break out of this circle of apathy and really get people ex...
Warhammer Online has gone through big changes recently, both in-game and out. Mythic recently released the title's 1.3.2 patch, which had some controversial changes, and this week we learned that staffers at the studio were let go as part of Electronic Arts' new business strategy.
Wed, Nov 11 | from Massively