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The Greenskin is the #2 Blogger for Warhammer Online: Age of Reckoning
Warhammer Online has HUGE game design issues. Mythic gave people a path of least resistance and people took it. Put aside all the bugs, balance and polish issues, and at its core, the game just isn’t designed to reward fighting other people. Other people are merely something that get in your w...
Mythic has been pulling out all stops lately in an effort to improve Warhammer Online. One of their latest changes was to remove fortresses from the RvR campaign equation because many players found them to be a laggy and boring hurdle to be overcome. Doing so, however, had a predictable resu...
Thu, Nov 5 | from Massively