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Warhammer Online has gone through big changes recently, both in-game and out. Mythic recently released the title's 1.3.2 patch, which had some controversial changes, and this week we learned that staffers at the studio were let go as part of Electronic Arts' new business strategy.
I have a shocking theory about why Age of Conan and Warhammer Online had such a low retention rate, losing most of their subscribers after a short time: These games simply weren't very good. Shocking, I'm telling you! I'm arriving at that conclusion from economic theory, particularly the...
Thu, Mar 26 | from Tobold's MMORPG